Initial commit: ROW Client source code
Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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@echo off
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rem
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rem Copyright (C) 2001 Stephen Cleary
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rem
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rem Distributed under the Boost Software License, Version 1.0. (See accompany-
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rem ing file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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rem
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rem See http://www.boost.org for updates, documentation, and revision history.
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rem
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rem Check for Windows NT
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if %OS%==Windows_NT goto NT
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rem Not NT - run m4 as normal, then exit
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m4 -P -E -DNumberOfArguments=%1 pool_construct_simple.m4 > pool_construct_simple.inc
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goto end
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rem DJGPP programs (including m4) running on Windows/NT do NOT support long
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rem file names (see the DJGPP v2 FAQ, question 8.1)
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rem Note that the output doesn't have to be a short name because it's an
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rem argument to the command shell, not m4.
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:NT
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m4 -P -E -DNumberOfArguments=%1 < pool_construct_simple.m4 > pool_construct_simple.inc
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:end
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