Initial commit: ROW Client source code

Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 16:24:34 +09:00
commit e067522598
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// Copyright (C) 2000, 2001 Stephen Cleary
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
//
// See http://www.boost.org for updates, documentation, and revision history.
#ifndef BOOST_POOLFWD_HPP
#define BOOST_POOLFWD_HPP
#include <boost/config.hpp> // for workarounds
// std::size_t
#include <cstddef>
// boost::details::pool::default_mutex
#include <boost/pool/detail/mutex.hpp>
namespace boost {
//
// Location: <boost/pool/simple_segregated_storage.hpp>
//
template <typename SizeType = std::size_t>
class simple_segregated_storage;
//
// Location: <boost/pool/pool.hpp>
//
struct default_user_allocator_new_delete;
struct default_user_allocator_malloc_free;
template <typename UserAllocator = default_user_allocator_new_delete>
class pool;
//
// Location: <boost/pool/object_pool.hpp>
//
template <typename T, typename UserAllocator = default_user_allocator_new_delete>
class object_pool;
//
// Location: <boost/pool/singleton_pool.hpp>
//
template <typename Tag, unsigned RequestedSize,
typename UserAllocator = default_user_allocator_new_delete,
typename Mutex = details::pool::default_mutex,
unsigned NextSize = 32>
struct singleton_pool;
//
// Location: <boost/pool/pool_alloc.hpp>
//
struct pool_allocator_tag;
template <typename T,
typename UserAllocator = default_user_allocator_new_delete,
typename Mutex = details::pool::default_mutex,
unsigned NextSize = 32>
class pool_allocator;
struct fast_pool_allocator_tag;
template <typename T,
typename UserAllocator = default_user_allocator_new_delete,
typename Mutex = details::pool::default_mutex,
unsigned NextSize = 32>
class fast_pool_allocator;
} // namespace boost
#endif