Initial commit: ROW Client source code

Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 16:24:34 +09:00
commit e067522598
5135 changed files with 1745744 additions and 0 deletions

View File

@@ -0,0 +1,84 @@
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by duel.rc
//
#define IDS_WIZARD_FONTNAME 6
#define IDS_WIZARD_TITLE 7
#define IDS_WIZARD_TITLE_SP 8
#define IDS_WIZARD_TITLE_GS 9
#define IDS_WIZARD_TITLE_JS 10
#define IDS_WIZARD_TITLE_HS 11
#define IDS_DUEL_HELP 12
#define IDS_DDRAW_ERROR_DDC 16
#define IDS_DDRAW_ERROR_SCL 17
#define IDS_DDRAW_ERROR_SDM 18
#define IDS_DDRAW_ERROR_CREATESURFACE 19
#define IDS_DDRAW_ERROR_GAS 20
#define IDS_DDRAW_ERROR_CC 21
#define IDS_DDRAW_ERROR_SH 22
#define IDS_DDRAW_ERROR_SC 23
#define IDS_DDRAW_ERROR_CSN 28
#define IDS_DDRAW_ERROR_RS 29
#define IDS_DINPUT_ERROR_DIC 32
#define IDS_DINPUT_ERROR_ED 33
#define IDS_DINPUT_ERROR_CD 34
#define IDS_DINPUT_ERROR_SP 35
#define IDS_DINPUT_ERROR_A 36
#define IDS_DINPUT_ERROR_DF 37
#define IDS_DDUTIL_ERROR_LI 38
#define IDS_DDUTIL_ERROR_DDCB 39
#define IDS_DDUTIL_ERROR_CCDC 40
#define IDS_DSOUND_LOADWAVES 41
#define IDS_DSOUND_DUPBUF 42
#define IDS_DPLAY_ERROR_CP 48
#define IDS_DPLAY_ERROR_JS 49
#define IDS_DPLAY_ERROR_CS 50
#define IDS_DPLAY_ERROR_IDC 51
#define IDS_DPLAY_ERROR_SL 52
#define IDS_DPLAY_ERROR_GPLD 53
#define IDS_DPLAY_ERROR_SPLD 54
#define IDS_DPLAY_ERROR_GPRD 55
#define IDS_DPLAY_ERROR_SPRD 56
#define IDS_DPLAY_ERROR_GSD 57
#define IDS_DPLAY_ERROR_EP 58
#define IDS_DPLAY_ERROR_ES 59
#define IDS_DPLAY_ERROR_C 60
#define IDS_DPLAY_ERROR_R 61
#define IDS_DPLAY_ERROR_DP 62
#define IDS_DPLAY_ERROR_CLSID 63
#define IDS_DPLOBBY_ERROR_R 64
#define IDS_DPLOBBY_ERROR_GCS 66
#define IDS_DPLOBBY_ERROR_SCS 67
#define IDS_DPLOBBY_ERROR_C 68
#define IDS_DPLOBBY_ERROR_CONNECT 69
#define IDS_WIZARD_ERROR_GSG 70
#define IDS_WIN_ERROR 71
#define IDD_MULTIPLAYER_CREATE 104
#define IDI_MAIN 104
#define IDD_CONNECT_STATUS 114
#define IDD_LOBBY_WAIT_STATUS 133
#define IDD_MULTIPLAYER_CONNECT 136
#define IDD_MULTIPLAYER_GAMES 137
#define IDC_PLAYER_NAME_EDIT 1000
#define IDC_GAMES_LIST 1001
#define IDC_JOIN 1002
#define IDC_CREATE 1003
#define IDC_CONNECTION_LIST 1004
#define IDC_BACK 1005
#define IDC_CHECK_DPLAY_PROTOCOL 1006
#define IDC_EDIT_SESSION_NAME 1007
#define IDC_DUEL_STATUSTEXT 1010
#define IDC_SEARCH_CHECK 1013
#define IDC_LOBBYCONNECTCANCEL 1029
#define IDC_WAIT_TEXT 1035
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 138
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1033
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif