Initial commit: ROW Client source code
Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,74 @@
|
||||
//-----------------------------------------------------------------------------
|
||||
// File: cdeviceviewtext.h
|
||||
//
|
||||
// Desc: CDeviceViewText is a class representing a text string in the view
|
||||
// window. It is used when the view type is a list view. CDeviceViewText
|
||||
// will print the text of the control name, while CDeviceControl will
|
||||
// print the text of the action assigned to that control.
|
||||
//
|
||||
// Copyright (C) 1999-2001 Microsoft Corporation. All Rights Reserved.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#ifdef FORWARD_DECLS
|
||||
|
||||
|
||||
class CDeviceViewText;
|
||||
|
||||
|
||||
#else // FORWARD_DECLS
|
||||
|
||||
#ifndef __CDEVICEVIEWTEXT_H__
|
||||
#define __CDEVICEVIEWTEXT_H__
|
||||
|
||||
|
||||
class CDeviceViewText
|
||||
{
|
||||
private:
|
||||
friend class CDeviceView; // CDeviceView has exclusive right to create/destroy views
|
||||
CDeviceViewText(CDeviceUI &ui, CDeviceView &view);
|
||||
~CDeviceViewText();
|
||||
CDeviceView &m_view;
|
||||
CDeviceUI &m_ui;
|
||||
|
||||
public:
|
||||
// set look/position/text
|
||||
void SetLook(HFONT, COLORREF, COLORREF);
|
||||
void SetRect(const RECT &r);
|
||||
void SetPosition(int, int);
|
||||
void SetPosition(POINT p) {SetPosition(p.x, p.y);}
|
||||
void SetText(LPCTSTR);
|
||||
void SetTextAndResizeTo(LPCTSTR);
|
||||
void SetTextAndResizeToWrapped(LPCTSTR);
|
||||
void SetWrap(BOOL bWrap = FALSE);
|
||||
|
||||
LPCTSTR GetText() { return m_ptszText; }
|
||||
|
||||
// get dimensions
|
||||
RECT GetRect() {return m_rect;}
|
||||
int GetHeight() {return m_rect.bottom - m_rect.top;}
|
||||
int GetMinY() {return m_rect.top;}
|
||||
int GetMaxY() {return m_rect.bottom;}
|
||||
|
||||
// hit testing (in coord's relative to view's origin)
|
||||
DEVCTRLHITRESULT HitTest(POINT test);
|
||||
|
||||
void OnPaint(HDC);
|
||||
void OnMouseOver(POINT point);
|
||||
|
||||
private:
|
||||
void _SetText(LPCTSTR t);
|
||||
void CheckClipped();
|
||||
void Invalidate(BOOL bForce = FALSE);
|
||||
|
||||
HFONT m_hFont;
|
||||
COLORREF m_rgbText, m_rgbBk;
|
||||
RECT m_rect;
|
||||
BOOL m_bWrap;
|
||||
BOOL m_bClipped;
|
||||
LPTSTR m_ptszText;
|
||||
};
|
||||
|
||||
|
||||
#endif //__CDEVICEVIEWTEXT_H__
|
||||
|
||||
#endif // FORWARD_DECLS
|
||||
Reference in New Issue
Block a user