Initial commit: ROW Client source code
Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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//{{NO_DEPENDENCIES}}
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// Microsoft Developer Studio generated include file.
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// Used by LobbyClient.rc
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//
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#define IDD_LOBBY_CLIENT 101
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#define IDC_SP_COMBO 1005
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#define IDC_SESSION_NAME 1006
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#define IDC_PLAYER_NAME 1007
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#define IDC_ADAPTER_COMBO 1008
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#define IDC_ADDRESS_LINE1 1011
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#define IDC_STATUS 1013
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#define IDC_LAUNCH 1014
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#define IDC_ACTIVE_CONNECTIONS 1017
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#define IDC_APP_LIST 1018
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#define IDC_DISCONNECT 1019
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#define IDC_SEND_MSG 1020
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#define IDC_HOST_SESSION 1021
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#define IDC_NO_SETTINGS 1022
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#define IDC_ADDRESS_LINE2 1024
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#define IDC_ADDRESS_LINE1_TEXT 1025
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#define IDC_ADDRESS_LINE2_TEXT 1026
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#define IDC_LAUNCH_NEW 1029
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#define IDC_LAUNCH_NOT_FOUND 1030
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#define IDC_DONT_LAUNCH 1031
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#define IDI_MAIN 11014
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 105
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#define _APS_NEXT_COMMAND_VALUE 40001
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#define _APS_NEXT_CONTROL_VALUE 1030
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#define _APS_NEXT_SYMED_VALUE 103
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#endif
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#endif
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