Initial commit: ROW Client source code

Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 16:24:34 +09:00
commit e067522598
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by LobbyClient.rc
//
#define IDD_LOBBY_CLIENT 101
#define IDC_SP_COMBO 1005
#define IDC_SESSION_NAME 1006
#define IDC_PLAYER_NAME 1007
#define IDC_ADAPTER_COMBO 1008
#define IDC_ADDRESS_LINE1 1011
#define IDC_STATUS 1013
#define IDC_LAUNCH 1014
#define IDC_ACTIVE_CONNECTIONS 1017
#define IDC_APP_LIST 1018
#define IDC_DISCONNECT 1019
#define IDC_SEND_MSG 1020
#define IDC_HOST_SESSION 1021
#define IDC_NO_SETTINGS 1022
#define IDC_ADDRESS_LINE2 1024
#define IDC_ADDRESS_LINE1_TEXT 1025
#define IDC_ADDRESS_LINE2_TEXT 1026
#define IDC_LAUNCH_NEW 1029
#define IDC_LAUNCH_NOT_FOUND 1030
#define IDC_DONT_LAUNCH 1031
#define IDI_MAIN 11014
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 105
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1030
#define _APS_NEXT_SYMED_VALUE 103
#endif
#endif