Initial commit: ROW Client source code
Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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//------------------------------------------------------------------------------
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// File: Activex.rcv
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//
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// Desc: DirectShow base classes - this file defines the version resource
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// used for the application.
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//
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// NOTE: All strings MUST have an explicit \0 for termination!
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//
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// For a complete description of the Version Resource, search the
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// Microsoft Developer's Network (MSDN) CD-ROM for 'version resource'..
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//
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// Copyright (c) 1992 - 2001, Microsoft Corporation. All rights reserved.
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//------------------------------------------------------------------------------
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#ifndef _ACTIVEX_RCV_
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#define _ACTIVEX_RCV_
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#ifndef WIN32
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#define WIN32
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#endif
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#include <winver.h>
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#ifndef _ACTIVEX_VER_
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#include <activex.ver>
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#endif
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//
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// Version flags.
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//
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// OFFICIAL and FINAL should be defined when appropriate.
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//
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#ifndef OFFICIAL
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#define VER_PRIVATEBUILD VS_FF_PRIVATEBUILD
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#else
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#define VER_PRIVATEBUILD 0
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#endif
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#ifndef FINAL
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#define VER_PRERELEASE VS_FF_PRERELEASE
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#else
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#define VER_PRERELEASE 0
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#endif
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#ifdef DEBUG
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#define VER_DEBUG VS_FF_DEBUG
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#else
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#define VER_DEBUG 0
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#endif
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//
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// Version definitions
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//
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#define VERSION_RES_FLAGSMASK 0x0030003FL
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#define VERSION_RES_FLAGS (VER_PRIVATEBUILD|VER_PRERELEASE|VER_DEBUG)
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#ifndef VERSION_RES_OS
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#define VERSION_RES_OS VOS__WINDOWS32
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#endif
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#ifndef VERSION_RES_TYPE
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#define VERSION_RES_TYPE VFT_DLL
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#endif
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#ifndef VERSION_RES_SUBTYPE
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#define VERSION_RES_SUBTYPE VFT2_UNKNOWN
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#endif
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#define VERSION_RES_LANGUAGE 0x409
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#ifdef UNICODE
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#define VERSION_RES_CHARSET 1200
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#else
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#define VERSION_RES_CHARSET 1252
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#endif
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#ifndef VERSION_RES_ACTIVEX
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#define VERSION_RES_ACTIVEX "Filter dll\0"
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#endif
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#ifdef AMOVIE_SELF_REGISTER
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#ifndef OLE_SELF_REGISTER
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#define OLE_SELF_REGISTER
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#endif
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#endif
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#ifdef OLE_SELF_REGISTER
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#ifdef AMOVIE_SELF_REGISTER
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#define VERSION_RES_SELFREGISTER "AM20\0"
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#else
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#define VERSION_RES_SELFREGISTER "\0"
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#endif
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#endif
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//
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// Version resource
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//
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION VERSION_RES_MAJOR_VER, VERSION_RES_MINOR_VER, 0, VERSION_RES_BUILD
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PRODUCTVERSION VERSION_RES_MAJOR_VER, VERSION_RES_MINOR_VER, 0, VERSION_RES_BUILD
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FILEFLAGSMASK VERSION_RES_FLAGSMASK
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FILEFLAGS VERSION_RES_FLAGS
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FILEOS VERSION_RES_OS
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FILETYPE VERSION_RES_TYPE
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FILESUBTYPE VERSION_RES_SUBTYPE
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BEGIN
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BLOCK "StringFileInfo"
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BEGIN
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BLOCK "040904E4"
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BEGIN
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VALUE "CompanyName", VERSION_RES_COMPANY_NAME
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VALUE "Comment", VERSION_RES_COMMENT
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VALUE "FileDescription", VERSION_RES_BIN_DESCRIPTION
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VALUE "FileVersion", VERSION_RES_STRING
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VALUE "InternalName", VERSION_RES_BIN_NAME
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VALUE "LegalCopyright", VERSION_RES_COPYRIGHT
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VALUE "OriginalFilename", VERSION_RES_BIN_NAME
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VALUE "ProductName", VERSION_RES_PRODUCT_NAME
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#ifdef DEBUG
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VALUE "ProductVersion", VERSION_RES_STRING_D
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#else
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VALUE "ProductVersion", VERSION_RES_STRING
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#endif
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VALUE "ActiveMovie", VERSION_RES_ACTIVEX
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#ifdef OLE_SELF_REGISTER
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VALUE "OLESelfRegister", VERSION_RES_SELFREGISTER
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#endif
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END
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END
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BLOCK "VarFileInfo"
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BEGIN
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VALUE "Translation", VERSION_RES_LANGUAGE, VERSION_RES_CHARSET
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END
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END
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#endif
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// _ACTIVEX_RCV_
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