Initial commit: ROW Client source code
Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,310 @@
|
||||
# Microsoft Developer Studio Generated NMAKE File, Based on AudioCap.dsp
|
||||
!IF "$(CFG)" == ""
|
||||
CFG=AudioCap - Win32 Debug
|
||||
!MESSAGE No configuration specified. Defaulting to AudioCap - Win32 Debug.
|
||||
!ENDIF
|
||||
|
||||
!IF "$(CFG)" != "AudioCap - Win32 Release" && "$(CFG)" != "AudioCap - Win32 Debug"
|
||||
!MESSAGE Invalid configuration "$(CFG)" specified.
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "AudioCap.mak" CFG="AudioCap - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "AudioCap - Win32 Release" (based on "Win32 (x86) Application")
|
||||
!MESSAGE "AudioCap - Win32 Debug" (based on "Win32 (x86) Application")
|
||||
!MESSAGE
|
||||
!ERROR An invalid configuration is specified.
|
||||
!ENDIF
|
||||
|
||||
!IF "$(OS)" == "Windows_NT"
|
||||
NULL=
|
||||
!ELSE
|
||||
NULL=nul
|
||||
!ENDIF
|
||||
|
||||
!IF "$(CFG)" == "AudioCap - Win32 Release"
|
||||
|
||||
OUTDIR=.\Release
|
||||
INTDIR=.\Release
|
||||
# Begin Custom Macros
|
||||
OutDir=.\Release
|
||||
# End Custom Macros
|
||||
|
||||
!IF "$(RECURSE)" == "0"
|
||||
|
||||
ALL : "$(OUTDIR)\AudioCap.exe"
|
||||
|
||||
!ELSE
|
||||
|
||||
ALL : "BaseClasses - Win32 Release" "$(OUTDIR)\AudioCap.exe"
|
||||
|
||||
!ENDIF
|
||||
|
||||
!IF "$(RECURSE)" == "1"
|
||||
CLEAN :"BaseClasses - Win32 ReleaseCLEAN"
|
||||
!ELSE
|
||||
CLEAN :
|
||||
!ENDIF
|
||||
-@erase "$(INTDIR)\AudioCap.obj"
|
||||
-@erase "$(INTDIR)\AudioCap.pch"
|
||||
-@erase "$(INTDIR)\AudioCap.res"
|
||||
-@erase "$(INTDIR)\AudioCapDlg.obj"
|
||||
-@erase "$(INTDIR)\dshowutil.obj"
|
||||
-@erase "$(INTDIR)\mfcutil.obj"
|
||||
-@erase "$(INTDIR)\StdAfx.obj"
|
||||
-@erase "$(INTDIR)\vc60.idb"
|
||||
-@erase "$(OUTDIR)\AudioCap.exe"
|
||||
|
||||
"$(OUTDIR)" :
|
||||
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
|
||||
|
||||
CPP=cl.exe
|
||||
CPP_PROJ=/nologo /MD /W3 /GX /O2 /I "..\..\BaseClasses" /I "..\..\..\..\..\include" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Fp"$(INTDIR)\AudioCap.pch" /Yu"stdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
|
||||
|
||||
.c{$(INTDIR)}.obj::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.cpp{$(INTDIR)}.obj::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.cxx{$(INTDIR)}.obj::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.c{$(INTDIR)}.sbr::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.cpp{$(INTDIR)}.sbr::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.cxx{$(INTDIR)}.sbr::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
MTL=midl.exe
|
||||
MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /win32
|
||||
RSC=rc.exe
|
||||
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\AudioCap.res" /d "NDEBUG" /d "_AFXDLL"
|
||||
BSC32=bscmake.exe
|
||||
BSC32_FLAGS=/nologo /o"$(OUTDIR)\AudioCap.bsc"
|
||||
BSC32_SBRS= \
|
||||
|
||||
LINK32=link.exe
|
||||
LINK32_FLAGS=..\..\BaseClasses\Release\strmbase.lib winmm.lib dmoguids.lib /nologo /subsystem:windows /incremental:no /pdb:"$(OUTDIR)\AudioCap.pdb" /machine:I386 /nodefaultlib:"libcmt.lib" /out:"$(OUTDIR)\AudioCap.exe" /OPT:NOREF /OPT:ICF /stack:0x200000,0x200000
|
||||
LINK32_OBJS= \
|
||||
"$(INTDIR)\AudioCap.obj" \
|
||||
"$(INTDIR)\AudioCapDlg.obj" \
|
||||
"$(INTDIR)\dshowutil.obj" \
|
||||
"$(INTDIR)\mfcutil.obj" \
|
||||
"$(INTDIR)\StdAfx.obj" \
|
||||
"$(INTDIR)\AudioCap.res" \
|
||||
"..\BaseClasses\Release\STRMBASE.lib"
|
||||
|
||||
"$(OUTDIR)\AudioCap.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
|
||||
$(LINK32) @<<
|
||||
$(LINK32_FLAGS) $(LINK32_OBJS)
|
||||
<<
|
||||
|
||||
!ELSEIF "$(CFG)" == "AudioCap - Win32 Debug"
|
||||
|
||||
OUTDIR=.\Debug
|
||||
INTDIR=.\Debug
|
||||
# Begin Custom Macros
|
||||
OutDir=.\Debug
|
||||
# End Custom Macros
|
||||
|
||||
!IF "$(RECURSE)" == "0"
|
||||
|
||||
ALL : "$(OUTDIR)\AudioCap.exe"
|
||||
|
||||
!ELSE
|
||||
|
||||
ALL : "BaseClasses - Win32 Debug" "$(OUTDIR)\AudioCap.exe"
|
||||
|
||||
!ENDIF
|
||||
|
||||
!IF "$(RECURSE)" == "1"
|
||||
CLEAN :"BaseClasses - Win32 DebugCLEAN"
|
||||
!ELSE
|
||||
CLEAN :
|
||||
!ENDIF
|
||||
-@erase "$(INTDIR)\AudioCap.obj"
|
||||
-@erase "$(INTDIR)\AudioCap.pch"
|
||||
-@erase "$(INTDIR)\AudioCap.res"
|
||||
-@erase "$(INTDIR)\AudioCapDlg.obj"
|
||||
-@erase "$(INTDIR)\dshowutil.obj"
|
||||
-@erase "$(INTDIR)\mfcutil.obj"
|
||||
-@erase "$(INTDIR)\StdAfx.obj"
|
||||
-@erase "$(INTDIR)\vc60.idb"
|
||||
-@erase "$(INTDIR)\vc60.pdb"
|
||||
-@erase "$(OUTDIR)\AudioCap.exe"
|
||||
-@erase "$(OUTDIR)\AudioCap.ilk"
|
||||
-@erase "$(OUTDIR)\AudioCap.pdb"
|
||||
|
||||
"$(OUTDIR)" :
|
||||
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
|
||||
|
||||
CPP=cl.exe
|
||||
CPP_PROJ=/nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\..\BaseClasses" /I "..\..\..\..\..\include" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Fp"$(INTDIR)\AudioCap.pch" /Yu"stdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c
|
||||
|
||||
.c{$(INTDIR)}.obj::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.cpp{$(INTDIR)}.obj::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.cxx{$(INTDIR)}.obj::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.c{$(INTDIR)}.sbr::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.cpp{$(INTDIR)}.sbr::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.cxx{$(INTDIR)}.sbr::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
MTL=midl.exe
|
||||
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /win32
|
||||
RSC=rc.exe
|
||||
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\AudioCap.res" /d "_DEBUG" /d "_AFXDLL"
|
||||
BSC32=bscmake.exe
|
||||
BSC32_FLAGS=/nologo /o"$(OUTDIR)\AudioCap.bsc"
|
||||
BSC32_SBRS= \
|
||||
|
||||
LINK32=link.exe
|
||||
LINK32_FLAGS=..\..\BaseClasses\Debug\strmbasd.lib winmm.lib dmoguids.lib /nologo /subsystem:windows /incremental:yes /pdb:"$(OUTDIR)\AudioCap.pdb" /debug /machine:I386 /nodefaultlib:"libcmtd.lib" /out:"$(OUTDIR)\AudioCap.exe" /pdbtype:sept /stack:0x200000,0x200000
|
||||
LINK32_OBJS= \
|
||||
"$(INTDIR)\AudioCap.obj" \
|
||||
"$(INTDIR)\AudioCapDlg.obj" \
|
||||
"$(INTDIR)\dshowutil.obj" \
|
||||
"$(INTDIR)\mfcutil.obj" \
|
||||
"$(INTDIR)\StdAfx.obj" \
|
||||
"$(INTDIR)\AudioCap.res" \
|
||||
"..\BaseClasses\debug\strmbasd.lib"
|
||||
|
||||
"$(OUTDIR)\AudioCap.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
|
||||
$(LINK32) @<<
|
||||
$(LINK32_FLAGS) $(LINK32_OBJS)
|
||||
<<
|
||||
|
||||
!ENDIF
|
||||
|
||||
|
||||
!IF "$(NO_EXTERNAL_DEPS)" != "1"
|
||||
!IF EXISTS("AudioCap.dep")
|
||||
!INCLUDE "AudioCap.dep"
|
||||
!ELSE
|
||||
!MESSAGE Warning: cannot find "AudioCap.dep"
|
||||
!ENDIF
|
||||
!ENDIF
|
||||
|
||||
|
||||
!IF "$(CFG)" == "AudioCap - Win32 Release" || "$(CFG)" == "AudioCap - Win32 Debug"
|
||||
SOURCE=.\AudioCap.cpp
|
||||
|
||||
"$(INTDIR)\AudioCap.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\AudioCap.pch"
|
||||
|
||||
|
||||
SOURCE=.\AudioCap.rc
|
||||
|
||||
"$(INTDIR)\AudioCap.res" : $(SOURCE) "$(INTDIR)"
|
||||
$(RSC) $(RSC_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=.\AudioCapDlg.cpp
|
||||
|
||||
"$(INTDIR)\AudioCapDlg.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\AudioCap.pch"
|
||||
|
||||
|
||||
SOURCE=..\..\Common\dshowutil.cpp
|
||||
|
||||
"$(INTDIR)\dshowutil.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\AudioCap.pch"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\..\Common\mfcutil.cpp
|
||||
|
||||
"$(INTDIR)\mfcutil.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\AudioCap.pch"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=.\StdAfx.cpp
|
||||
|
||||
!IF "$(CFG)" == "AudioCap - Win32 Release"
|
||||
|
||||
CPP_SWITCHES=/nologo /MD /W3 /GX /O2 /I "..\..\BaseClasses" /I "..\..\..\..\..\include" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Fp"$(INTDIR)\AudioCap.pch" /Yc"stdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
|
||||
|
||||
"$(INTDIR)\StdAfx.obj" "$(INTDIR)\AudioCap.pch" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) @<<
|
||||
$(CPP_SWITCHES) $(SOURCE)
|
||||
<<
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "AudioCap - Win32 Debug"
|
||||
|
||||
CPP_SWITCHES=/nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\..\BaseClasses" /I "..\..\..\..\..\include" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Fp"$(INTDIR)\AudioCap.pch" /Yc"stdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c
|
||||
|
||||
"$(INTDIR)\StdAfx.obj" "$(INTDIR)\AudioCap.pch" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) @<<
|
||||
$(CPP_SWITCHES) $(SOURCE)
|
||||
<<
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
!IF "$(CFG)" == "AudioCap - Win32 Release"
|
||||
|
||||
"BaseClasses - Win32 Release" :
|
||||
cd "\ntdev\multimedia\DirectX\dxsdk\samples\multimedia\dshow\BaseClasses"
|
||||
$(MAKE) /$(MAKEFLAGS) /F .\baseclasses.mak CFG="BaseClasses - Win32 Release"
|
||||
cd "..\audiocap"
|
||||
|
||||
"BaseClasses - Win32 ReleaseCLEAN" :
|
||||
cd "\ntdev\multimedia\DirectX\dxsdk\samples\multimedia\dshow\BaseClasses"
|
||||
$(MAKE) /$(MAKEFLAGS) /F .\baseclasses.mak CFG="BaseClasses - Win32 Release" RECURSE=1 CLEAN
|
||||
cd "..\audiocap"
|
||||
|
||||
!ELSEIF "$(CFG)" == "AudioCap - Win32 Debug"
|
||||
|
||||
"BaseClasses - Win32 Debug" :
|
||||
cd "\ntdev\multimedia\DirectX\dxsdk\samples\multimedia\dshow\BaseClasses"
|
||||
$(MAKE) /$(MAKEFLAGS) /F .\baseclasses.mak CFG="BaseClasses - Win32 Debug"
|
||||
cd "..\audiocap"
|
||||
|
||||
"BaseClasses - Win32 DebugCLEAN" :
|
||||
cd "\ntdev\multimedia\DirectX\dxsdk\samples\multimedia\dshow\BaseClasses"
|
||||
$(MAKE) /$(MAKEFLAGS) /F .\baseclasses.mak CFG="BaseClasses - Win32 Debug" RECURSE=1 CLEAN
|
||||
cd "..\audiocap"
|
||||
|
||||
!ENDIF
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
Reference in New Issue
Block a user