Initial commit: ROW Client source code

Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 16:24:34 +09:00
commit e067522598
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//------------------------------------------------------------------------------
// File: MFCDMOUtil.h
//
// Desc: DirectShow sample code - Header for DMO utility functions
// used by MFC applications.
//
// Copyright (c) 2000-2001 Microsoft Corporation. All rights reserved.
//------------------------------------------------------------------------------
//
// Global data structure for storing GUIDs and friendly strings
//
typedef struct _dmo_category_info
{
const GUID *pclsid;
TCHAR szName[128];
} DMO_CATEGORY_INFO;
// The DirectShow reference documentation lists a set of DMO categories
// for which you can enumerate corresponding filters. See 'Category GUIDs'
// under 'DirectShow->DirectX Media Objects->DMO Reference' in the SDK docs.
const DMO_CATEGORY_INFO dmo_categories[] = {
&GUID_NULL, TEXT("All categories"),
&DMOCATEGORY_AUDIO_DECODER, TEXT("Audio Decoder"),
&DMOCATEGORY_AUDIO_EFFECT, TEXT("Audio Effect"),
&DMOCATEGORY_AUDIO_ENCODER, TEXT("Audio Encoder"),
&DMOCATEGORY_VIDEO_DECODER, TEXT("Video Decoder"),
&DMOCATEGORY_VIDEO_EFFECT, TEXT("Video Effect"),
&DMOCATEGORY_VIDEO_ENCODER, TEXT("Video Encoder"),
&DMOCATEGORY_AUDIO_CAPTURE_EFFECT, TEXT("Audio Capture Effect"),
};
//
// Constants
//
#define NUM_CATEGORIES (sizeof(dmo_categories) / sizeof(DMO_CATEGORY_INFO))
#define STR_CLASSES TEXT("DMO Categories")
#define STR_FILTERS TEXT("Registered DMOs")
#define STR_UNKNOWN TEXT("<?>")
#define STR_NOTDMO TEXT("---")
//
// Function prototypes
//
HRESULT EnumDMOsToList(IEnumDMO *pEnumCat, CListBox& ListFilters, int& nFilters);
HRESULT AddDMOsToList(const GUID *clsid, CListBox& ListFilters, BOOL bIncludeKeyed);
void DisplayDMOTypeInfo(const GUID *pCLSID,
ULONG& ulNumInputsSupplied, CListBox& ListInputTypes,
ULONG& ulNumOutputsSupplied, CListBox& ListOutputTypes);