Initial commit: ROW Client source code

Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 16:24:34 +09:00
commit e067522598
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by GargleDMO.rc
//
#define IDS_PROJNAME 100
#define IDR_GARGLE 101
#define IDR_GARGPROP 102
#define IDS_TITLEGargDMOProp 103
#define IDS_HELPFILEGargDMOProp 104
#define IDS_DOCSTRINGGargDMOProp 105
#define IDR_GARGDMOPROP 106
#define IDD_GARGDMOPROP 107
#define IDC_RADIO_SIN 205
#define IDC_RADIO_TRIANGLE 206
#define IDC_RADIO_SQUARE 224
#define IDC_EDIT_Rate 222
#define IDC_SLIDER_Rate 223
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 201
#define _APS_NEXT_COMMAND_VALUE 32768
#define _APS_NEXT_CONTROL_VALUE 201
#define _APS_NEXT_SYMED_VALUE 108
#endif
#endif