Initial commit: ROW Client source code
Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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//------------------------------------------------------------------------------
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// File: DvdSample.h
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//
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// Desc: DVD Playback sample app using IDvdGraphBuilder,
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// IDvdInfo2, and IDvdControl2 interfaces.
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//
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// This contains headers for all Windows-related "plumbing" for the application
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//
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// Copyright (c) 1999-2001 Microsoft Corporation. All rights reserved.
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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// Class Forward Declarations
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//------------------------------------------------------------------------------
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class CDvdCore;
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class CParentLevels;
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class CApp;
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extern CApp g_App;
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class CSPLangDlg;
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class CAudioLangDlg;
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class CDVDLanguages;
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class CAngleDlg;
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class CKaraokeDlg;
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//------------------------------------------------------------------------------
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// Name: class CApp
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// Desc: This class contains the application interface
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//------------------------------------------------------------------------------
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class CApp : public IDvdCallback
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{
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friend CSPLangDlg;
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friend CAudioLangDlg;
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friend CAngleDlg;
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friend CKaraokeDlg;
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public:
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RECT GetAppWindow(void);
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void Prohibited( void );
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void Exit( void );
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static BOOL CALLBACK SelectParentalLevel(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam);
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bool InitInstance(int nCmdShow);
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inline const TCHAR * GetAppName(void) const { return m_szAppName; };
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void SetAppValues(HINSTANCE hInst, PTSTR szAppName, int iAppTitleResId);
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CApp();
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virtual ~CApp();
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static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) ;
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void UpdateStatus(void); // to implement the IDvdCallback interface requirements
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private:
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LRESULT MenuProc(HWND hWnd, WPARAM wParam, LPARAM lParam);
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LRESULT KeyProc(WPARAM wParam, LPARAM lParam);
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bool OnSelectDisc(void);
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void DrawStatus(HDC hDC);
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int MakeParentLevelList(HWND hDlg, int iListID);
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LRESULT ToolTipProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
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DWORD m_dwProhibitedTime;
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HWND m_hwndToolBar;
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CDVDLanguages * m_pLangLookup;
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bool m_bFullScreenOn;
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bool m_bCaptionsOn;
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CDvdCore * m_pDvdCore;
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HWND m_hWnd;
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TCHAR m_szAppName[50] ; // internal name of the app
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TCHAR m_szAppTitle[50]; // title bar text
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HINSTANCE m_hInstance;
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CParentLevels * m_pParentLevels;
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};
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//------------------------------------------------------------------------------
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// Name: class CParentLevels
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// Desc: This is a class to wrap the viewing level numbers and names.
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// This makes it easy to add viewing level definitions or change them to,
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// say, those of another country.
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//------------------------------------------------------------------------------
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const int LEVELS = 6;
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class CParentLevels
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{
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public:
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CParentLevels() ;
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int GetCount(void) { return m_iCount ; } ;
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LPCTSTR GetName(int i) { return m_alpszNames[i] ; } ;
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int GetValue(int i) { return m_aiValues[i] ; } ;
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private:
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LPCTSTR m_alpszNames[LEVELS] ;
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int m_aiValues[LEVELS] ;
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int m_iCount ;
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} ;
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//------------------------------------------------------------------------------
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// Name: class CDVDLanguages
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// Desc: A class to wrap a few language names and the corresponding 2-char codes
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// We have only 10 languages from ISO 639 as a sample. It can be extended to
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// include any other language in ISO 639.
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//------------------------------------------------------------------------------
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class CDVDLanguages
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{
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public:
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CDVDLanguages() ;
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bool GetLangString(LCID LangCode, PTSTR pszLang, int iMaxLen) ;
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private:
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LCID m_lcidCodes[10] ;
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LPCTSTR m_apszLangNames[10] ;
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} ;
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//------------------------------------------------------------------------------
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// Remove Debug logging
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//------------------------------------------------------------------------------
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#ifndef DbgLog
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#define DbgLog(a)
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#endif
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#ifndef ASSERT
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#define ASSERT(x)
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#endif
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#ifndef DbgInitialise
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#define DbgInitialise(x)
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#endif
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#ifndef DbgTerminate
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#define DbgTerminate()
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#endif
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#pragma warning ( disable : 4390 )
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