Initial commit: ROW Client source code

Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 16:24:34 +09:00
commit e067522598
5135 changed files with 1745744 additions and 0 deletions

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//------------------------------------------------------------------------------
// File: DDrawObj.cpp
//
// Desc: DirectShow sample code - implementation of DDrawObject class.
//
// Copyright (c) 1993-2001 Microsoft Corporation. All rights reserved.
//------------------------------------------------------------------------------
#include <streams.h>
#include <windows.h>
#include "DDrawObj.h"
#include "VidPlay.h"
//
// CDDrawObject constructor
//
CDDrawObject::CDDrawObject(HWND hWndApp)
{
DbgLog((LOG_TRACE, 3, TEXT("CDDrawObject c-tor entered"))) ;
m_pDDObject = NULL ;
m_pPrimary = NULL ;
m_pBackBuff = NULL ;
// Default colors to be used for filling
m_dwScrnColor = RGB(0, 0, 0) ;
m_dwVideoKeyColor = RGB(255, 0, 255) ;
// Rects for the screen area and video area
SetRect(&m_RectScrn, 0, 0, 0, 0) ;
SetRect(&m_RectVideo, 0, 0, 0, 0) ;
// some flags, count, messages for buffer flipping
m_bInExclMode = FALSE ;
m_iCount = 0 ;
m_bFrontBuff = TRUE ;
m_szFrontMsg = TEXT("Front Buffer" );
m_szBackMsg = TEXT("Back Buffer" );
m_szDirection = TEXT("Press the 'Arrow' keys to move the ball. Hit 'Esc' to stop playback." );
// Create brush and pen for drawing the filled ball
LOGBRUSH lb ;
lb.lbStyle = BS_HATCHED ;
lb.lbColor = RGB(0, 255, 0) ;
lb.lbHatch = HS_CROSS ;
m_hBrush = CreateBrushIndirect(&lb) ;
ASSERT(NULL != m_hBrush) ;
m_hPen = CreatePen(PS_SOLID, 2, RGB(0, 0, 255)) ;
ASSERT(NULL != m_hPen) ;
HRESULT hr=S_OK ;
m_pOverlayCallback = (IDDrawExclModeVideoCallback *) new COverlayCallback(this, hWndApp, &hr) ;
ASSERT(SUCCEEDED(hr)) ;
m_bOverlayVisible = FALSE ; // don't draw color key until it's OK-ed by OverlayMixer
}
//
// CDDrawObject destructor
//
CDDrawObject::~CDDrawObject(void)
{
DbgLog((LOG_TRACE, 3, TEXT("CDDrawObject d-tor entered"))) ;
// Let go of the overlay notification callback object now
if (m_pOverlayCallback)
m_pOverlayCallback->Release() ; // done with callback object now
// delete the pen and brush we created for drawing the ball
if (m_hPen)
DeleteObject(m_hPen) ;
if (m_hBrush)
DeleteObject(m_hBrush) ;
if (m_pBackBuff)
m_pBackBuff->Release() ;
if (m_pPrimary)
m_pPrimary->Release() ;
if (m_pDDObject)
m_pDDObject->Release() ;
DbgLog((LOG_TRACE, 3, TEXT("CDDrawObject d-tor exiting..."))) ;
}
//
// CDDrawObject::Initialize(): Just creates a DDraw object.
//
BOOL CDDrawObject::Initialize(HWND hWndApp)
{
DbgLog((LOG_TRACE, 5, TEXT("CDDrawObject::Initialize() entered"))) ;
HRESULT hr = DirectDrawCreate(NULL, &m_pDDObject, NULL) ;
if (FAILED(hr) || NULL == m_pDDObject)
{
MessageBox(hWndApp,
TEXT("Can't create a DirectDraw object.\nPress OK to end the app."),
TEXT("Error"), MB_OK | MB_ICONSTOP) ;
return FALSE ;
}
return TRUE;
}
#define SCRN_WIDTH 800
#define SCRN_HEIGHT 600
#define SCRN_BITDEPTH 8
//
// CDDrawObject::StartExclusiveMode(): Gets into fullscreen exclusive mode, sets
// display mode to 800x600x8, creates a flipping primary surface with one back
// buffer, gets the surface size and inits some variables.
//
// NOTE: Please don't bother about the "#ifndef NOFLIP"s. They were there
// for testing.
//
HRESULT CDDrawObject::StartExclusiveMode(HWND hWndApp)
{
DbgLog((LOG_TRACE, 5, TEXT("CDDrawObject::StartExclusiveMode() entered"))) ;
HRESULT hr ;
DDSURFACEDESC ddsd ;
DDSCAPS ddscaps ;
if (! Initialize(hWndApp) )
return E_FAIL ;
// Get into fullscreen exclusive mode
#ifndef NOFLIP
hr = m_pDDObject->SetCooperativeLevel(hWndApp,
DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN | DDSCL_ALLOWREBOOT) ;
if (FAILED(hr))
{
MessageBox(hWndApp,
TEXT("SetCooperativeLevel() failed to go into exclusive mode"),
TEXT("Error"), MB_OK | MB_ICONSTOP) ;
return hr ;
}
#else
hr = m_pDDObject->SetCooperativeLevel(hWndApp, DDSCL_NORMAL) ;
if (FAILED(hr))
{
MessageBox(hWndApp,
TEXT("SetCooperativeLevel() failed to go into normal mode"),
TEXT("Error"), MB_OK | MB_ICONSTOP) ;
return hr ;
}
#endif // NOFLIP
#ifndef NOFLIP
hr = m_pDDObject->SetDisplayMode(SCRN_WIDTH, SCRN_HEIGHT, SCRN_BITDEPTH) ;
if (FAILED(hr))
{
DbgLog((LOG_ERROR, 0, TEXT("ERROR: SetDisplayMode failed (Error 0x%lx)"), hr)) ;
MessageBox(hWndApp, TEXT("SetDisplayMode(640, 480, 8) failed"),
TEXT("Error"), MB_OK | MB_ICONSTOP) ;
return hr ;
}
#endif // NOFLIP
// Create the primary surface with 1 back buffer
ZeroMemory(&ddsd, sizeof(ddsd)) ;
ddsd.dwSize = sizeof(ddsd) ;
#ifndef NOFLIP
ddsd.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT ;
ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE |
DDSCAPS_FLIP |
DDSCAPS_COMPLEX ;
ddsd.dwBackBufferCount = 1 ;
#else
ddsd.dwFlags = DDSD_CAPS ;
ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE ;
#endif // NOFLIP
hr = m_pDDObject->CreateSurface(&ddsd, &m_pPrimary, NULL) ;
if (FAILED(hr))
{
#ifndef NOFLIP
MessageBox(hWndApp, TEXT("CreateSurface(Primary, flip(1), complex) failed"),
TEXT("Error"), MB_OK | MB_ICONSTOP) ;
#else
MessageBox(hWndApp, TEXT("CreateSurface(Primary, noflip, no backbuffer) failed"),
TEXT("Error"), MB_OK | MB_ICONSTOP) ;
#endif // NOFLIP
return hr ;
}
#ifndef NOFLIP
// Get a pointer to the back buffer
ddscaps.dwCaps = DDSCAPS_BACKBUFFER ;
hr = m_pPrimary->GetAttachedSurface(&ddscaps, &m_pBackBuff) ;
if (FAILED(hr))
{
MessageBox(hWndApp, TEXT("GetAttachedSurface() failed to get back buffer"),
TEXT("Error"), MB_OK | MB_ICONSTOP) ;
return hr ;
}
#endif // NOFLIP
// Get the screen size and save it as a rect
ZeroMemory(&ddsd, sizeof(ddsd)) ;
ddsd.dwSize = sizeof(ddsd) ;
hr = m_pPrimary->GetSurfaceDesc(&ddsd) ;
if (! (SUCCEEDED(hr) && (ddsd.dwFlags & DDSD_WIDTH) && (ddsd.dwFlags & DDSD_HEIGHT)) )
{
MessageBox(hWndApp, TEXT("GetSurfaceDesc() failed to get surface width & height"),
TEXT("Error"), MB_OK | MB_ICONSTOP) ;
return hr ;
}
SetRect(&m_RectScrn, 0, 0, ddsd.dwWidth, ddsd.dwHeight) ;
// Reset some buffer drawing flags, values etc.
m_iCount = 0 ;
m_bFrontBuff = TRUE ;
m_bInExclMode = TRUE ;
return S_OK ;
}
//
// CDDrawObject::StopExclusiveMode(): Releases primary buffer, exits
// exclusive mode, resets some variables/flags.
//
HRESULT CDDrawObject::StopExclusiveMode(HWND hWndApp)
{
DbgLog((LOG_TRACE, 5, TEXT("CDDrawObject::StopExclusiveMode() entered"))) ;
HRESULT hr ;
if (m_pBackBuff)
{
hr = m_pBackBuff->Release() ; // release back buffer
m_pBackBuff = NULL ; // no back buffer anymore
}
#ifndef NOFLIP
if (m_pDDObject)
{
// Restore display to previous mode (set with SetDisplayMode())
hr = m_pDDObject->RestoreDisplayMode();
if (FAILED(hr))
{
DbgLog((LOG_ERROR, 0, TEXT("ERROR: RestoreDisplayMode failed (Error 0x%lx)"), hr)) ;
MessageBox(hWndApp, TEXT("RestoreDisplayMode failed"),
TEXT("Error"), MB_OK | MB_ICONSTOP) ;
}
}
#endif // NOFLIP
// Release the primary surface (and attached buffer with it)
if (m_pPrimary)
{
hr = m_pPrimary->Release() ; // release primary surface
m_pPrimary = NULL ;
}
// Get out of fullscreen exclusive mode
if (m_pDDObject)
{
hr = m_pDDObject->SetCooperativeLevel(hWndApp, DDSCL_NORMAL) ;
if (FAILED(hr))
{
MessageBox(hWndApp,
TEXT("SetCooperativeLevel() failed to go back to normal mode"),
TEXT("Error"), MB_OK | MB_ICONSTOP) ;
return hr ;
}
m_pDDObject->Release() ; // now release the DDraw object
m_pDDObject = NULL ; // no more DDraw object
}
// Reset the color key and screen, video rects.
m_dwVideoKeyColor = RGB(255, 0, 255) ;
SetRect(&m_RectScrn, 0, 0, 0, 0) ;
SetRect(&m_RectVideo, 0, 0, 0, 0) ;
m_bInExclMode = FALSE ;
return S_OK ;
}
//
// CDDrawObject::DrawOnSurface(): Private method to draw stuff on back buffer
//
void CDDrawObject::DrawOnSurface(LPDIRECTDRAWSURFACE pSurface)
{
DbgLog((LOG_TRACE, 5, TEXT("CDDrawObject::DrawOnSurface() entered"))) ;
HDC hDC ;
TCHAR achBuffer[30] ;
if (DD_OK == pSurface->GetDC(&hDC))
{
// write fonr/back to show buffer flipping
SetBkColor(hDC, RGB(0, 0, 255)) ;
SetTextColor(hDC, RGB(255, 255, 0)) ;
wsprintf(achBuffer, TEXT(" %-12s: %6.6d "),
m_bFrontBuff ? m_szFrontMsg : m_szBackMsg, m_iCount) ;
TextOut(hDC, 20, 10, achBuffer, lstrlen(achBuffer)) ;
// Write the instructions
SetBkColor(hDC, RGB(0, 0, 0)) ;
SetTextColor(hDC, RGB(0, 255, 255)) ;
TextOut(hDC, m_RectScrn.left + 100, m_RectScrn.bottom - 20, m_szDirection, lstrlen(m_szDirection)) ;
// Draw the ball on screen now
HBRUSH hBrush = (HBRUSH) SelectObject(hDC, m_hBrush) ; // select special brush
HPEN hPen = (HPEN) SelectObject(hDC, m_hPen) ; // select special pen
Ellipse(hDC, m_iBallCenterX - BALL_RADIUS, m_iBallCenterY - BALL_RADIUS,
m_iBallCenterX + BALL_RADIUS, m_iBallCenterY + BALL_RADIUS) ;
SelectObject(hDC, hBrush) ; // restore original brush
SelectObject(hDC, hPen) ; // restore original pen
pSurface->ReleaseDC(hDC) ; // done now; let go of the DC
}
}
//
// CDDrawObject::ConvertColorRefToPhysColor(): Converts a COLORREF to a
// DWORD physical color value based on current display mode.
//
// NOTE: This method is useful ONLY if you want to get the COLORREF from
// OverlayMixer (rather than the physical color as a DWORD) and convert
// it yourself. But OverlayMixer does it for you anyway; so the utility
// of this method is quite minimal.
//
HRESULT CDDrawObject::ConvertColorRefToPhysColor(COLORREF rgb, DWORD *pdwPhysColor)
{
HRESULT hr ;
COLORREF rgbCurr ;
HDC hDC ;
DDSURFACEDESC ddsd ;
ASSERT(rgb != CLR_INVALID) ;
// use GDI SetPixel to color match for us
hr = m_pBackBuff->GetDC(&hDC) ;
if (DD_OK != hr)
{
DbgLog((LOG_ERROR, 0, TEXT("m_pBackBuff->GetDC() failed (Error 0x%lx)"), hr)) ;
return hr ;
}
rgbCurr = GetPixel(hDC, 0, 0) ; // save current pixel value
SetPixel(hDC, 0, 0, rgb) ; // set our value
m_pBackBuff->ReleaseDC(hDC) ;
// now lock the surface so we can read back the converted color
ZeroMemory(&ddsd, sizeof(ddsd)) ;
ddsd.dwSize = sizeof(ddsd) ;
while (DDERR_WASSTILLDRAWING == (hr = m_pBackBuff->Lock(NULL, &ddsd, 0, NULL))) // until unlocked...
; // ...just wait
if (DD_OK == hr)
{
// get DWORD
*pdwPhysColor = *(DWORD *) ddsd.lpSurface ;
// mask it to bpp
if (ddsd.ddpfPixelFormat.dwRGBBitCount < 32)
*pdwPhysColor &= (1 << ddsd.ddpfPixelFormat.dwRGBBitCount) - 1 ;
m_pBackBuff->Unlock(NULL) ;
}
else
{
DbgLog((LOG_ERROR, 0, TEXT("m_pBackBuff->Lock() failed (Error 0x%lx)"), hr)) ;
return hr ;
}
// now restote the pixel to the color that was there
hr = m_pBackBuff->GetDC(&hDC) ;
if (DD_OK != hr)
{
DbgLog((LOG_ERROR, 0, TEXT("m_pBackBuff->GetDC() failed (Error 0x%lx)"), hr)) ;
return hr ;
}
SetPixel(hDC, 0, 0, rgbCurr) ;
m_pBackBuff->ReleaseDC(hDC) ;
return S_OK ;
}
#if 0
//
// CDDrawObject::SetColorKey(): Creates a DWORD physical color out COLORREF.
//
// NOTE: This method is useful only if you want to do the conversion. We have
// defined an inline version in ddrawobj.h file.
//
HRESULT CDDrawObject::SetColorKey(COLORKEY *pColorKey)
{
if (NULL == pColorKey)
return E_INVALIDARG ;
DWORD dwPhysColor ;
HRESULT hr = ConvertColorRefToPhysColor(pColorKey->LowColorValue, &dwPhysColor) ;
if (FAILED(hr))
return hr ;
m_dwVideoKeyColor = dwPhysColor ;
return S_OK ;
}
#endif // #if 0
//
// CDDrawObject::FillSurface(): Private method to fill the back buffer with black
// color and put the color key in teh video area.
//
// NOTE: Re-filling the back buffer every time is required ONLY IF the video
// position keeps changing. Otherwise setting it once should be fine.
//
HRESULT CDDrawObject::FillSurface(IDirectDrawSurface *pDDSurface)
{
DbgLog((LOG_TRACE, 5, TEXT("CDDrawObject::FillSurface() entered"))) ;
if (NULL == pDDSurface)
return E_INVALIDARG ;
// Repaint the whole specified surface
HRESULT hr ;
DDBLTFX ddFX ;
ZeroMemory(&ddFX, sizeof(ddFX)) ;
ddFX.dwSize = sizeof(ddFX) ;
ddFX.dwFillColor = m_dwScrnColor ;
hr = pDDSurface->Blt(&m_RectScrn, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &ddFX) ;
if (FAILED(hr))
{
DbgLog((LOG_ERROR, 0, TEXT("pDDSurface->Blt for screen failed (Error 0x%lx)"), hr)) ;
DbgLog((LOG_ERROR, 0, TEXT("Destination Rect: (%ld, %ld, %ld, %ld), Color = 0x%lx"),
m_RectScrn.left, m_RectScrn.top, m_RectScrn.right, m_RectScrn.bottom, m_dwScrnColor)) ;
return hr ;
}
// Draw color key on the video area of given surface, ONLY IF we are supposed
// to paint color key in the video area.
if (m_bOverlayVisible)
{
ddFX.dwFillColor = m_dwVideoKeyColor ;
hr = pDDSurface->Blt(&m_RectVideo, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &ddFX) ;
if (FAILED(hr))
{
DbgLog((LOG_ERROR, 0, TEXT("pDDSurface->Blt for video failed (Error 0x%lx)"), hr)) ;
DbgLog((LOG_ERROR, 0, TEXT("Destination Rect: (%ld, %ld, %ld, %ld), Color = 0x%lx"),
m_RectVideo.left, m_RectVideo.top, m_RectVideo.right, m_RectVideo.bottom,
m_dwVideoKeyColor)) ;
return hr ;
}
}
else
DbgLog((LOG_TRACE, 5, TEXT("Color keying of video area skipped"))) ;
return S_OK ;
}
//
// CDDrawObject::UpdateAndFlipSurfaces(): Prepares the back buffer and flips.
//
HRESULT CDDrawObject::UpdateAndFlipSurfaces(void)
{
DbgLog((LOG_TRACE, 5, TEXT("CDDrawObject::UpdateAndFlipSurfaces() entered"))) ;
// Draw screen and color key on the current back buffer
HRESULT hr = FillSurface(m_pBackBuff) ;
if (FAILED(hr))
{
DbgLog((LOG_ERROR, 1, TEXT("UpdateAndFlipSurfaces() skipped as FillSurface() failed"), hr)) ;
return hr ; // or return S_OK??
}
IncCount() ; // increment flip count first
m_bFrontBuff = !m_bFrontBuff ; // toggle flag
DrawOnSurface(m_pBackBuff) ; // draw next text on the back buffer
// Keep trying to flip the buffers until successful
while (1)
{
hr = m_pPrimary->Flip(NULL, 0) ; // flip the surfaces
if (DD_OK == hr) // success!!
{
break ;
}
if (DDERR_SURFACELOST == hr) // surface lost; try to restore
{
DbgLog((LOG_TRACE, 5, TEXT("DirectDraw surface was lost. Trying to restore..."))) ;
hr = m_pPrimary->Restore() ;
if (DD_OK != hr) // couldn't restore surface
{
DbgLog((LOG_ERROR, 0, TEXT("IDirectDrawSurface::Restore() failed (Error 0x%lx)"), hr)) ;
break ;
}
}
if (DDERR_WASSTILLDRAWING != hr) // some weird error -- bail out
{
DbgLog((LOG_ERROR, 0, TEXT("IDirectDrawSurface::Flip() failed (Error 0x%lx)"), hr)) ;
break ;
}
}
return hr ;
}
//
// CDDrawObject::SetVideoPosition(): Receives the video position in terms of screen
// coordinates.
//
void CDDrawObject::SetVideoPosition(DWORD dwVideoLeft, DWORD dwVideoTop,
DWORD dwVideoWidth, DWORD dwVideoHeight)
{
DbgLog((LOG_TRACE, 5, TEXT("CDDrawObject::SetVideoPosition() entered"))) ;
SetRect(&m_RectVideo, dwVideoLeft, dwVideoTop, dwVideoLeft + dwVideoWidth,
dwVideoTop + dwVideoHeight) ;
}
//
// CDDrawObject::SetBallPosition(): Uses the video position to initialize the ball's
// position to the center of the video.
//
void CDDrawObject::SetBallPosition(DWORD dwVideoLeft, DWORD dwVideoTop,
DWORD dwVideoWidth, DWORD dwVideoHeight)
{
DbgLog((LOG_TRACE, 5, TEXT("CDDrawObject::SetBallPosition() entered"))) ;
// Place the ball at the middle of video on start
m_iBallCenterX = dwVideoLeft + dwVideoWidth / 2 ;
m_iBallCenterY = dwVideoTop + dwVideoHeight / 2 ;
}
//
// CDDrawObject::MoveBallPosition(): Moves the ball L/R/U/D and keeps it within
// the video area..
//
void CDDrawObject::MoveBallPosition(int iDirX, int iDirY)
{
DbgLog((LOG_TRACE, 5, TEXT("CDDrawObject::MoveBallPosition(%d, %d) entered"),
iDirX, iDirY)) ;
m_iBallCenterX += iDirX ;
m_iBallCenterY += iDirY ;
// Keep the ball inside the video rect
if (m_iBallCenterX < m_RectVideo.left + BALL_RADIUS)
m_iBallCenterX = m_RectVideo.left + BALL_RADIUS ;
else if (m_iBallCenterX > m_RectVideo.right - BALL_RADIUS)
m_iBallCenterX = m_RectVideo.right - BALL_RADIUS ;
if (m_iBallCenterY < m_RectVideo.top + BALL_RADIUS)
m_iBallCenterY = m_RectVideo.top + BALL_RADIUS ;
else if (m_iBallCenterY > m_RectVideo.bottom - BALL_RADIUS)
m_iBallCenterY = m_RectVideo.bottom - BALL_RADIUS ;
}
//
// Overlay Callback object implementation
//
COverlayCallback::COverlayCallback(CDDrawObject *pDDrawObj, HWND hWndApp, HRESULT *phr) :
CUnknown("Overlay Callback Object", NULL, phr),
m_pDDrawObj(pDDrawObj),
m_hWndApp(hWndApp)
{
DbgLog((LOG_TRACE, 5, TEXT("COverlayCallback::COverlayCallback() entered"))) ;
ASSERT(m_pDDrawObj) ;
AddRef() ; // increment ref count for itself
}
COverlayCallback::~COverlayCallback()
{
DbgLog((LOG_TRACE, 5, TEXT("COverlayCallback::~COverlayCallback() entered"))) ;
}
HRESULT COverlayCallback::OnUpdateOverlay(BOOL bBefore,
DWORD dwFlags,
BOOL bOldVisible,
const RECT *prcSrcOld,
const RECT *prcDestOld,
BOOL bNewVisible,
const RECT *prcSrcNew,
const RECT *prcDestNew)
{
DbgLog((LOG_TRACE, 5, TEXT("COverlayCallback::OnUpdateOverlay(%s, ...) entered"),
bBefore ? "TRUE" : "FALSE")) ;
if (NULL == m_pDDrawObj)
{
DbgLog((LOG_ERROR, 1, TEXT("ERROR: NULL DDraw object pointer was specified"))) ;
return E_POINTER ;
}
if (bBefore) // overlay is going to be updated
{
DbgLog((LOG_TRACE, 5, TEXT("Just turn off color keying and return"))) ;
m_pDDrawObj->SetOverlayState(FALSE) ; // don't paint color key in video's position
#ifndef NOFLIP
m_pDDrawObj->UpdateAndFlipSurfaces() ; // flip the surface so that video doesn't show anymore
#endif // NOFLIP
return S_OK ;
}
//
// After overlay has been updated. Turn on/off overlay color keying based on
// flags and use new source/dest position etc.
//
if (dwFlags & (AM_OVERLAY_NOTIFY_VISIBLE_CHANGE |
AM_OVERLAY_NOTIFY_SOURCE_CHANGE |
AM_OVERLAY_NOTIFY_DEST_CHANGE)) // it's a valid flag
m_pDDrawObj->SetOverlayState(bNewVisible) ; // paint/don't paint color key based on param
if (dwFlags & AM_OVERLAY_NOTIFY_VISIBLE_CHANGE) // overlay visibility state change
{
DbgLog((LOG_TRACE, 5, TEXT(".._NOTIFY_VISIBLE_CHANGE from %s to %s"),
bOldVisible ? "TRUE" : "FALSE", bNewVisible ? "TRUE" : "FALSE")) ;
}
if (dwFlags & AM_OVERLAY_NOTIFY_SOURCE_CHANGE) // overlay source rect change
{
DbgLog((LOG_TRACE, 5, TEXT(".._NOTIFY_SOURCE_CHANGE from (%ld, %ld, %ld, %ld) to (%ld, %ld, %ld, %ld)"),
prcSrcOld->left, prcSrcOld->top, prcSrcOld->right, prcSrcOld->bottom,
prcSrcNew->left, prcSrcNew->top, prcSrcNew->right, prcSrcNew->bottom)) ;
}
if (dwFlags & AM_OVERLAY_NOTIFY_DEST_CHANGE) // overlay destination rect change
{
DbgLog((LOG_TRACE, 5, TEXT(".._NOTIFY_DEST_CHANGE from (%ld, %ld, %ld, %ld) to (%ld, %ld, %ld, %ld)"),
prcDestOld->left, prcDestOld->top, prcDestOld->right, prcDestOld->bottom,
prcDestNew->left, prcDestNew->top, prcDestNew->right, prcDestNew->bottom)) ;
m_pDDrawObj->SetVideoPosition(prcDestNew->left, prcDestNew->top,
RECTWIDTH(*prcDestNew), RECTHEIGHT(*prcDestNew)) ;
}
return S_OK ;
}
HRESULT COverlayCallback::OnUpdateColorKey(COLORKEY const *pKey,
DWORD dwColor)
{
DbgLog((LOG_TRACE, 5, TEXT("COverlayCallback::OnUpdateColorKey(.., 0x%lx) entered"), dwColor)) ;
return S_OK ;
}
HRESULT COverlayCallback::OnUpdateSize(DWORD dwWidth, DWORD dwHeight,
DWORD dwARWidth, DWORD dwARHeight)
{
DbgLog((LOG_TRACE, 5, TEXT("COverlayCallback::OnUpdateSize(%lu, %lu, %lu, %lu) entered"),
dwWidth, dwHeight, dwARWidth, dwARHeight)) ;
PostMessage(m_hWndApp, WM_SIZE_CHANGE, 0, 0) ;
return S_OK ;
}