Initial commit: ROW Client source code

Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 16:24:34 +09:00
commit e067522598
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by PlayWndASF.rc
//
#define IDI_PLAYWND 100
#define IDR_MENU 101
#define IDD_ABOUTBOX 200
#define ID_FILE_OPENCLIP 40001
#define ID_FILE_EXIT 40002
#define ID_FILE_PAUSE 40003
#define ID_FILE_STOP 40004
#define ID_FILE_CLOSE 40005
#define ID_FILE_MUTE 40006
#define ID_FILE_FULLSCREEN 40007
#define ID_FILE_SIZE_NORMAL 40008
#define ID_FILE_SIZE_HALF 40009
#define ID_FILE_SIZE_DOUBLE 40010
#define ID_FILE_SIZE_QUARTER 40011
#define ID_RENDERING_USENEWASFREADER 40011
#define ID_FILE_SIZE_THREEQUARTER 40012
#define ID_RENDERING_USELEGACYASFREADER 40013
#define ID_HELP_ABOUT 40014
#define ID_SINGLE_STEP 40015
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NO_MFC 1
#define _APS_NEXT_RESOURCE_VALUE 101
#define _APS_NEXT_COMMAND_VALUE 40015
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif