Initial commit: ROW Client source code
Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
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//------------------------------------------------------------------------------
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// File: app.h
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//
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// Desc: DirectShow sample code - header file for TxtPlayer sample
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//
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// Copyright (c) 1994 - 2001, Microsoft Corporation. All rights reserved.
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//------------------------------------------------------------------------------
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/* -------------------------------------------------------------------------
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** Function prototypes
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** -------------------------------------------------------------------------
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*/
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int
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DoMainLoop(
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void
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);
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BOOL
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InitApplication(
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HINSTANCE hInstance
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);
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BOOL
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InitInstance(
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HINSTANCE hInstance,
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int nCmdShow
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);
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BOOL
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LoadWindowPos(
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LPRECT lprc
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);
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BOOL
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SaveWindowPos(
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HWND hwnd
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);
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void
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PatB(
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HDC hdc,
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int x,
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int y,
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int dx,
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int dy,
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DWORD rgb
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);
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void
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UpdateMpegMovieRect(
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void
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);
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void
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GetAdjustedClientRect(
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RECT *prc
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);
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BOOL
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DrawStats(
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HDC hdc
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);
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void
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CalcMovieRect(
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LPRECT lprc
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);
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LPCTSTR
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IdStr(
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int idResource
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);
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void
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UpdateSystemColors(
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void
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);
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void
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SetDurationLength(
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REFTIME rt
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);
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void
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SetCurrentPosition(
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REFTIME rt
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);
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TCHAR *
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FormatRefTime(
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TCHAR *sz,
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REFTIME rt
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);
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void
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DoMpegVideoPropertyPage();
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void
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DoMpegAudioPropertyPage();
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/* -------------------------------------------------------------------------
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** Registry stuff
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** -------------------------------------------------------------------------
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*/
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int
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ProfileIntIn(
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const TCHAR *szKey,
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int iDefault
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);
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BOOL
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ProfileIntOut(
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const TCHAR *szKey,
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int iDefault
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);
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void
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ProfileStringOut (
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LPTSTR szKey,
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LPTSTR sz
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);
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UINT
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ProfileStringIn (
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LPTSTR szKey,
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LPTSTR szDef,
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LPTSTR sz,
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DWORD cb
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);
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BOOL
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LoadWindowPos(
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LPRECT lprc
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);
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BOOL
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SaveWindowPos(
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HWND hwnd
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);
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HKEY
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GetAppKey(
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BOOL fCreate
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);
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/* -------------------------------------------------------------------------
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** Message crackers
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** -------------------------------------------------------------------------
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*/
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/* void Cls_OnUser(HWND hwnd, WPARAM wParam, LPARAM lParam ) */
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#define HANDLE_WM_USER(hwnd, wParam, lParam, fn) \
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((fn)(hwnd, wParam, lParam), 0L)
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#ifndef HANDLE_WM_NOTIFY
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/* LRESULT Cls_OnNotify(HWND hwnd, int idFrom, NMHDR FAR* pnmhdr); */
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#define HANDLE_WM_NOTIFY(hwnd, wParam, lParam, fn) \
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(fn)((hwnd), (int)(wParam), (NMHDR FAR*)(lParam))
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#endif
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/* -------------------------------------------------------------------------
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** VideoCd window class prototypes
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** -------------------------------------------------------------------------
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*/
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extern "C" LRESULT CALLBACK
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VideoCdWndProc(
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HWND hwnd,
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UINT message,
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WPARAM wParam,
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LPARAM lParam
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);
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void
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VideoCd_OnClose(
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HWND hwnd
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);
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BOOL
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VideoCd_OnQueryEndSession(
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HWND hwnd
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);
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void
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VideoCd_OnDestroy(
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HWND hwnd
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);
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void
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VideoCd_OnCommand(
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HWND hwnd,
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int id,
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HWND hwndCtl,
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UINT codeNotify
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);
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void
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VideoCd_OnPaint(
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HWND hwnd
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);
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void
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VideoCd_OnTimer(
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HWND hwnd,
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UINT id
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);
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BOOL
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VideoCd_OnCreate(
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HWND hwnd,
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LPCREATESTRUCT lpCreateStruct
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);
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void
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VideoCd_OnSize(
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HWND hwnd,
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UINT state,
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int cx,
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int cy
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);
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void
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VideoCd_OnActivate(
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HWND hwnd,
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WPARAM wParam,
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LPARAM lParam
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);
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void
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VideoCd_OnHScroll(
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HWND hwnd,
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HWND hwndCtl,
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UINT code,
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int pos
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);
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void
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VideoCd_OnUser(
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HWND hwnd,
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WPARAM wParam,
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LPARAM lParam
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);
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void
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VideoCd_OnSysColorChange(
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HWND hwnd
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);
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void
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VideoCd_OnMenuSelect(
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HWND hwnd,
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HMENU hmenu,
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int item,
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HMENU hmenuPopup,
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UINT flags
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);
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void
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VideoCd_OnInitMenuPopup(
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HWND hwnd,
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HMENU hMenu,
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UINT item,
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BOOL fSystemMenu
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);
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#ifdef WM_NOTIFY
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LRESULT
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VideoCd_OnNotify(
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HWND hwnd,
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int idFrom,
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NMHDR FAR* pnmhdr
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);
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#endif
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void
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VideoCd_OnGraphNotify(
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void
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);
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void
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VideoCd_OnDropFiles(
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HWND hwnd,
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HDROP hdrop);
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void
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SetPlayButtonsEnableState(
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void
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);
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/* -------------------------------------------------------------------------
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** Command processing functions
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** -------------------------------------------------------------------------
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*/
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BOOL
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VcdPlayerOpenCmd(
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void
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);
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BOOL
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VcdPlayerCloseCmd(
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void
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);
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BOOL
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VcdPlayerPlayCmd(
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void
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);
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BOOL
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VcdPlayerRewindCmd(
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void
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);
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BOOL
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VcdPlayerStopCmd(
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void
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);
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BOOL
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VcdPlayerPauseCmd(
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void
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);
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BOOL
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VcdPlayerStepCmd(
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void
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);
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void
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VcdPlayerSeekCmd(
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REFTIME rtSeekBy
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);
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void
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ProcessOpen(
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TCHAR *achFileName,
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BOOL bPlay = FALSE
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);
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int
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VcdPlayerChangeTimeFormat(
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int id
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);
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/* -------------------------------------------------------------------------
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** Recent filename stuff
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** -------------------------------------------------------------------------
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*/
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typedef TCHAR RECENTFILES[MAX_PATH];
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#define MAX_RECENT_FILES 5
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#define ID_RECENT_FILE_BASE 500
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int
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GetRecentFiles(
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int LastCount
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);
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int
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SetRecentFiles(
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TCHAR *FileName,
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int iCount
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);
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/* -------------------------------------------------------------------------
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** Global Variables
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** -------------------------------------------------------------------------
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*/
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extern int cxMovie;
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extern int cyMovie;
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extern HWND hwndApp;
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extern HWND g_hwndStatusbar;
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extern int cx;
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extern int cy;
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extern int xOffset;
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extern int yOffset;
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extern TCHAR g_achFileName[];
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extern OPENFILENAME ofn;
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extern DWORD g_State;
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extern int nRecentFiles;
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extern LONG lMovieOrgX, lMovieOrgY;
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extern int g_TimeFormat;
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/* -------------------------------------------------------------------------
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** Constants
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** -------------------------------------------------------------------------
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*/
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#define LEFT_MARGIN 0
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/* -------------------------------------------------------------------------
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** Video CD Player states
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**
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** These are bit flags
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** -------------------------------------------------------------------------
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*/
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#define VCD_PLAYING 0x0001
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#define VCD_STOPPED 0x0002
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#define VCD_PAUSED 0x0004
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#define VCD_SKIP_F 0x0008
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#define VCD_SKIP_B 0x0010
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#define VCD_FF 0x0020
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#define VCD_RW 0x0040
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#define VCD_SEEKING (VCD_FF | VCD_RW)
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#define VCD_LOADED 0x0080
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#define VCD_NO_CD 0x0100
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#define VCD_DATA_CD_LOADED 0x0200
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#define VCD_EDITING 0x0400
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#define VCD_PAUSED_AND_MOVED 0x0800
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#define VCD_PLAY_PENDING 0x1000
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#define VCD_WAS_PLAYING 0x2000
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#define VCD_IN_USE 0x4000
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#define VCD_STEPPING 0x8000
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enum {PerformanceTimer = 32, StatusTimer = 33};
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