Initial commit: ROW Client source code
Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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@@ -0,0 +1,32 @@
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HKCR
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{
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CPPVideoControl.CompositeControl.1 = s 'CompositeControl Class'
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{
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CLSID = s '{CDDFD429-EDFD-4C72-AE9C-B70FE6955051}'
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}
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CPPVideoControl.CompositeControl = s 'CompositeControl Class'
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{
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CLSID = s '{CDDFD429-EDFD-4C72-AE9C-B70FE6955051}'
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CurVer = s 'CPPVideoControl.CompositeControl.1'
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}
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NoRemove CLSID
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{
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ForceRemove {CDDFD429-EDFD-4C72-AE9C-B70FE6955051} = s 'CompositeControl Class'
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{
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ProgID = s 'CPPVideoControl.CompositeControl.1'
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VersionIndependentProgID = s 'CPPVideoControl.CompositeControl'
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ForceRemove 'Programmable'
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LocalServer32 = s '%MODULE%'
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val AppID = s '{06751985-1ADD-416A-951E-2FEF4FAEFB2D}'
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ForceRemove 'Control'
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ForceRemove 'Insertable'
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ForceRemove 'ToolboxBitmap32' = s '%MODULE%, 101'
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'MiscStatus' = s '0'
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{
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'1' = s '131473'
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}
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'TypeLib' = s '{C03567A2-8044-40F0-8ABB-301A005F9FF1}'
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'Version' = s '1.0'
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}
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}
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}
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