Initial commit: ROW Client source code

Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
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DirectShow Sample -- SlideShow
------------------------------
Description
Microsoft Visual Basic application that creates a slide show from a series
of video clips or image files.
User's Guide
This sample application demonstrates the following tasks:
- Using the MediaDet object to obtain a poster frame from a source clip.
- Saving a timeline as an XTL file.
- Writing a timeline to an AVI file.
- Loading media clips.
To use this application, do the following:
- Drag video files or image files from Windows Explorer to the cells in the
application window, starting from the cell in the upper-left corner.
- Enter the length of time that each clip should play, in seconds.
- Select a transition, using the combo box. The transitions have a
fixed two-second duration.
- To preview the slide show, click Play.
- To save the slide show as an XTL project, click Write XTL. You can then
play your new XTL file using the XTLTest, XTLTest VB, and DexterVB
sample applications.
- To save the slide show as an AVI file, click Write AVI.
For more information about this sample, see the SlideShowVB.DOC documentation
in the resources\doc subdirectory. This documentation contains screenshots
that demonstrate how to create a simple slideshow.