Initial commit: ROW Client source code

Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
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2025-11-29 16:24:34 +09:00
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DirectShow Sample -- XTLTestVB
------------------------------
Microsoft Visual Basic application that previews video editing project files.
This is a Visual Basic version of the XTLTest C++ sample, but with
limited functionality. It demonstrates how to quickly read an XTL file,
create a render engine, and start playing the resultant DirectShow graph
based on the XTL file.
To use this application, drag a Microsoft DirectShow Editing Services XTL file
onto the application window. You can use this sample as a quick and easy
player for your XTL files.