Initial commit: ROW Client source code
Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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Library/dxx8/samples/Multimedia/VBSamples/Media/STILL.XTL
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Library/dxx8/samples/Multimedia/VBSamples/Media/STILL.XTL
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<!-- In this example, a sequence of bmps are used in motion, as well as -->
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<!-- some individual stills. The project is authored at 15fps, so the -->
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<!-- first bmp sequence will play each bitamp for 3 frames, since it is -->
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<!-- told the sequence is supposed to play at 5fps to achieve normal -->
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<!-- playback speed. Then we'll see some still images, with aspect ratios -->
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<!-- preserved, then we'll see the tga sequence 3 times faster (normal speed) -->
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<!-- since it is told 15fps is the correct frame rate for that sequence. -->
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<!-- NOTE: If you install the DirectX SDK to a path other than c:\dxsdk, -->
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<!-- then you must change the media path for each clip src below. -->
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<timeline>
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<group type="video" framerate="15" width="480" height="360" previewmode="0">
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<track>
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<clip src="c:\dxsdk\samples\multimedia\media\shine0.bmp" start="0" stop="2" framerate="5"/>
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<clip src="c:\dxsdk\samples\multimedia\media\lake.jpg" start="2" stop="4" stretchmode="PreserveAspectRatio"/>
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<clip src="c:\dxsdk\samples\multimedia\media\lake2.jpg" start="4" stop="6" stretchmode="PreserveAspectRatio"/>
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<clip src="c:\dxsdk\samples\multimedia\media\lake3.jpg" start="6" stop="8" stretchmode="PreserveAspectRatio"/>
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<clip src="c:\dxsdk\samples\multimedia\media\caust00.tga" start="8" stop="10" stretchmode="PreserveAspectRatio" framerate="15"/>
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<clip src="c:\dxsdk\samples\multimedia\media\dx5_logo.bmp" start="10" stop="13"/>
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</track>
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</group>
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<group type="audio">
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<track>
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<clip src="c:\dxsdk\samples\multimedia\media\piano.mp3" start="0" stop="13" />
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</track>
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</group>
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</timeline>
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