Initial commit: ROW Client source code
Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
31
Tools/LauncherMY/HyprLink.h
Normal file
31
Tools/LauncherMY/HyprLink.h
Normal file
@@ -0,0 +1,31 @@
|
||||
////////////////////////////////////////////////////////////////
|
||||
// PixieLib(TM) Copyright 1997-1999 Paul DiLascia
|
||||
// If this code works, it was written by Paul DiLascia.
|
||||
// If not, I don't know who wrote it.
|
||||
//
|
||||
// CHyperlink implements a simple text hyperlink
|
||||
//
|
||||
#ifndef _HYPRILNK_H
|
||||
#define _HYPRILNK_H
|
||||
|
||||
//////////////////
|
||||
// Simple text hyperlink derived from CString
|
||||
//
|
||||
class CHyperlink : public CString {
|
||||
public:
|
||||
CHyperlink(LPCTSTR lpLink = NULL) : CString(lpLink) { }
|
||||
~CHyperlink() { }
|
||||
const CHyperlink& operator=(LPCTSTR lpsz) {
|
||||
CString::operator=(lpsz);
|
||||
return *this;
|
||||
}
|
||||
operator LPCTSTR() {
|
||||
return CString::operator LPCTSTR();
|
||||
}
|
||||
virtual HINSTANCE Navigate() {
|
||||
return IsEmpty() ? NULL :
|
||||
ShellExecute(0, _T("open"), *this, 0, 0, SW_SHOWNORMAL);
|
||||
}
|
||||
};
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user