Initial commit: ROW Client source code
Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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63
Tools/LauncherMY/Ryllogin_definitions.h
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63
Tools/LauncherMY/Ryllogin_definitions.h
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#pragma once
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enum RYLLOGIN_MESSAGE
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{
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LOGIN_MSG_SELECT_SERVER = 0,
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LOGIN_MSG_LAUNCHER_ALREADY_RUNNING,
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LOGIN_MSG_LAUNCHER_RESTART,
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LOGIN_MSG_FAIL_TO_CONNECT_TO_LOGIN_SERVER,
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LOGIN_MSG_FAIL_TO_GET_PATCHINFO,
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LOGIN_MSG_CLIENT_NOT_INSTALLED,
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LOGIN_MSG_CANNOT_FILECHECK_PATCH_IN_PROGRESS,
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LOGIN_MSG_CONFIRM_FILECHECK,
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LOGIN_MSG_CONNECTING_TO_LOGIN_SERVER,
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LOGIN_MSG_CONNECTED_TO_LOGIN_SERVER_SUCCESSFULLY,
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LOGIN_MSG_FAIL_TO_GET_SERVER_LIST,
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LOGIN_MSG_LOADING_PATCHINFO_CACHE,
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LOGIN_MSG_FAIL_TO_APPLY_PATCH,
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LOGIN_MSG_FAIL_TO_GET_NOTICEINFO,
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LOGIN_MSG_FAIL_TO_FILE_CHECK,
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LOGIN_MSG_FILE_CHECK_FINISHED,
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LOGIN_MSG_MAX_COUNT
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};
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#define STR_FAIL_NOTICE_URL "http://www.returnofwarrior.com/closed.html" // <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD>н<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
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#define STR_NEW_ACCOUNT_URL "http://row.cibmall.net/expreg/" // <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>ư <20>ּ<EFBFBD>
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#define STR_CHANGE_PASSWORD_URL "http://row.cibmall.net/reload/" // <20><><EFBFBD><EFBFBD> <20><><EFBFBD>й<EFBFBD>ȣ <20><><EFBFBD><EFBFBD> <20><>ư <20>ּ<EFBFBD>
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#define STR_PLAY_BGM_ERROR "Error!!" // BGM <20><><EFBFBD>½<EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
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#define STR_CLIENT_REGISTRY_SUBKEY "Software\\ROW\\MP-Client"
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#if defined _REGULAR_
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//////////////////////////////////////////////////////////////////////////
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//
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// <20><><EFBFBD><EFBFBD>
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#define STR_VERSION_SIGNATURE "REAL_P2_KR" // <20><><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Ȯ<>ο<EFBFBD> HEX_EDIT<49><54> Ȯ<><C8AE>
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#define STR_CLIENT_REGISTRY_VALUE_NAME "Folder"
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#define STR_LOGIN_SERVER_ADDR "login.row.cibmall.net" // <20>α<EFBFBD><CEB1><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ּ<EFBFBD>
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#elif defined _TEST_
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//////////////////////////////////////////////////////////////////////////
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//
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// <20><EFBFBD>
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#define STR_VERSION_SIGNATURE "TEST_P2_KR"
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#define STR_CLIENT_REGISTRY_VALUE_NAME "TestFolder"
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#define STR_LOGIN_SERVER_ADDR "loginTest.returnofwarrior.com"
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#elif defined _BG_
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//////////////////////////////////////////////////////////////////////////
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//
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// <20><>Ʋ<EFBFBD><EFBFBD><D7B6><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>뼷
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#define STR_VERSION_SIGNATURE "BG_P2_KR"
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#define STR_CLIENT_REGISTRY_VALUE_NAME "BGFolder"
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#define STR_LOGIN_SERVER_ADDR "battlelogin.returnofwarrior.com"
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#elif defined _INHOUSE_
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//////////////////////////////////////////////////////////////////////////
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//
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// <20>系<EFBFBD><E7B3BB>
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#define STR_VERSION_SIGNATURE "INHOUSE_P2_KR"
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#define STR_CLIENT_REGISTRY_VALUE_NAME "TestFolder"
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//#define STR_LOGIN_SERVER_ADDR "testlogin.rylonline.com" <20>系<EFBFBD><E7B3BB> <20>α<EFBFBD><CEB1>μ<EFBFBD><CEBC><EFBFBD> <20>ּҴ<D6BC> <20>ϵ<EFBFBD><CFB5>ڵ<EFBFBD>
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#endif
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extern const CString &RYLLoginGetMessage(int nMessage);
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extern void RYLLoginInitMessage(const char* szrFolder);
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