Initial commit: ROW Client source code
Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
31
Tools/PatchMaker/ChecksumPage.cpp
Normal file
31
Tools/PatchMaker/ChecksumPage.cpp
Normal file
@@ -0,0 +1,31 @@
|
||||
// ChecksumPage.cpp : <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
|
||||
//
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "PatchMaker.h"
|
||||
#include "ChecksumPage.h"
|
||||
|
||||
|
||||
// CChecksumPage <20><>ȭ <20><><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
|
||||
|
||||
IMPLEMENT_DYNAMIC(CChecksumPage, CPropertyPage)
|
||||
CChecksumPage::CChecksumPage()
|
||||
: CPropertyPage(CChecksumPage::IDD)
|
||||
{
|
||||
}
|
||||
|
||||
CChecksumPage::~CChecksumPage()
|
||||
{
|
||||
}
|
||||
|
||||
void CChecksumPage::DoDataExchange(CDataExchange* pDX)
|
||||
{
|
||||
CPropertyPage::DoDataExchange(pDX);
|
||||
}
|
||||
|
||||
|
||||
BEGIN_MESSAGE_MAP(CChecksumPage, CPropertyPage)
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
|
||||
// CChecksumPage <20><EFBFBD><DEBD><EFBFBD> ó<><C3B3><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>.
|
||||
Reference in New Issue
Block a user