Initial commit: ROW Client source code
Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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83
Tools/ZipArchive/Include/ZipCollections.h
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83
Tools/ZipArchive/Include/ZipCollections.h
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////////////////////////////////////////////////////////////////////////////////
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// $Workfile: ZipCollections.h $
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// $Archive: /ZipArchive/ZipCollections.h $
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// $Date: 21-01-04 19:01 $ $Author: Tadeusz Dracz $
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////////////////////////////////////////////////////////////////////////////////
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// This source file is part of the ZipArchive library source distribution and
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// is Copyright 2000-2004 by Tadeusz Dracz (http://www.artpol-software.com/)
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// For the licensing details see the file License.txt
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////////////////////////////////////////////////////////////////////////////////
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#ifndef ZIPCOLLECTIONS_DOT_H
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#define ZIPCOLLECTIONS_DOT_H
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#if _MSC_VER > 1000
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#pragma once
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#pragma warning( push )
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#pragma warning (disable:4786) // 'identifier' : identifier was truncated to 'number' characters in the debug information
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#endif // _MSC_VER > 1000
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#include <afxtempl.h>
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typedef CStringArray CZipStringArray;
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template <class TYPE>
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class CZipArray : public CArray<TYPE, TYPE>
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{
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static int CompareAsc(const void *pArg1, const void *pArg2)
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{
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TYPE w1 = *(TYPE*)pArg1;
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TYPE w2 = *(TYPE*)pArg2;
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return w1 == w2 ? 0 :(w2 > w1 ? - 1 : 1);
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}
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static int CompareDesc(const void *pArg1, const void *pArg2)
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{
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TYPE w1 = *(TYPE*)pArg1;
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TYPE w2 = *(TYPE*)pArg2;
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return w1 == w2 ? 0 :(w1 > w2 ? - 1 : 1);
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}
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public:
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void Sort(bool bAscending)
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{
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int iSize = GetSize();
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if (!iSize) // if ommitted operator [] will fail if empty
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return;
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qsort((void*)&((*this)[0]),iSize , sizeof(TYPE), bAscending ? CompareAsc : CompareDesc);
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}
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};
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typedef CZipArray<WORD> CZipWordArray;
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template<class TYPE>
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class CZipPtrList : public CTypedPtrList<CPtrList, TYPE>
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{
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public:
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typedef POSITION iterator;
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typedef POSITION const_iterator;
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bool IteratorValid(const iterator &iter) const
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{
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return iter != NULL;
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}
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};
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template<class KEY, class VALUE>
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class CZipMap : public CMap<KEY, KEY, VALUE, VALUE>
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{
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};
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#ifdef _MFC_VER
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#pragma warning( pop )
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#endif
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#endif /* ZIPCOLLECTIONS_DOT_H */
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