Commit Graph

1 Commits

Author SHA1 Message Date
b58d615cf2 DX9 to DX12 Migration - Phase 1: Foundation & Planning
Major Changes:
- Created comprehensive DX12 migration plan document
- Established DX12 engine module structure
- Implemented core infrastructure:
  * DX12Device: Device initialization, adapter selection, feature detection
  * DX12CommandQueue: Command queue management with fence synchronization

Architecture:
- DX12/Core: Fundamental objects (device, command queue)
- DX12/Resources: Resource management (planned)
- DX12/Rendering: Rendering abstractions (planned)

Key Features Implemented:
- Automatic adapter selection (chooses best GPU)
- Debug layer integration with GPU-based validation
- Feature level detection (11_0 to 12_1)
- Advanced feature detection (raytracing, mesh shaders, VRS)
- Descriptor size caching
- Fence-based GPU/CPU synchronization
- Command list execution with automatic fence signaling

Migration Strategy:
- Option A: Gradual transition via DX11 (recommended, 8-10 months)
- Option B: Direct DX12 migration (high-risk, 3-4 months)
- Option C: Multi-backend architecture (expert-level)

Technical Details:
- Supports Windows 10 1809+
- Requires DX12 capable GPU (most 2015+ hardware)
- Feature Level 11_0 minimum
- ComPtr for automatic resource management
- Explicit synchronization with fences

Documentation:
- DX9_TO_DX12_MIGRATION_PLAN.md: 15KB comprehensive guide
- Client/Engine/DX12/README.md: Module documentation

Status: Phase 1 Complete
Next: Command list management, swap chain, resource system

Files added: 6 (2 .h, 2 .cpp, 2 .md)
Lines of code: ~400 (core infrastructure)

This is a foundational commit establishing the DX12 architecture.
Full migration will take 3-4 months of development.
2025-12-01 10:23:56 +09:00