// HumanSimpleParty.h: interface for the CHumanSimpleParty class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_HUMANSIMPLEPARTY_H__1907D8DB_2EE3_4534_901E_DF000FFAE1BE__INCLUDED_) #define AFX_HUMANSIMPLEPARTY_H__1907D8DB_2EE3_4534_901E_DF000FFAE1BE__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "GUIWindow.h" class CHumanSimpleParty : public CGUIWindow { public: CHumanSimpleParty(); virtual ~CHumanSimpleParty(); BOOL Init(unsigned short x, unsigned short y); void InitValue(void); BOOL Update(BOOL &bClick, BOOL &bEdge); void ShowWindow(BOOL bShow) { } void Render(LPDIRECT3DDEVICE8 lpD3DDevice); }; #endif // !defined(AFX_HUMANSIMPLEPARTY_H__1907D8DB_2EE3_4534_901E_DF000FFAE1BE__INCLUDED_)