// MeshContainerSheet.cpp : implementation file // #include "stdafx.h" #include "WorldCreator.h" #include "MeshContainerSheet.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CMeshContainerSheet IMPLEMENT_DYNAMIC(CMeshContainerSheet, CPropertySheet) CMeshContainerSheet::CMeshContainerSheet(UINT nIDCaption, CWnd* pParentWnd, UINT iSelectPage) :CPropertySheet(nIDCaption, pParentWnd, iSelectPage) { } CMeshContainerSheet::CMeshContainerSheet(LPCTSTR pszCaption, CWnd* pParentWnd, UINT iSelectPage) :CPropertySheet(pszCaption, pParentWnd, iSelectPage) { AddPage(&m_PageHouseContainer); AddPage(&m_PageObjectContainer); AddPage(&m_PageLightContainer); AddPage(&m_PageWideContainer); AddPage(&m_PageSoundContainer); AddPage(&m_PageEffectContainer); AddPage(&m_PageTriggerContainer); AddPage(&m_PageGCMDSListContainer); AddPage(&m_PageDuengunContainer); } CMeshContainerSheet::~CMeshContainerSheet() { } BEGIN_MESSAGE_MAP(CMeshContainerSheet, CPropertySheet) //{{AFX_MSG_MAP(CMeshContainerSheet) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CMeshContainerSheet message handlers