#if !defined(AFX_PAGEGCMDSATTACHMENTSET_H__EA4F7D44_6EFD_47A9_A72C_0CF40B19B132__INCLUDED_) #define AFX_PAGEGCMDSATTACHMENTSET_H__EA4F7D44_6EFD_47A9_A72C_0CF40B19B132__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // PageGCMDSAttachmentSet.h : header file // #include "Z3DGeneralChrModel.h" ///////////////////////////////////////////////////////////////////////////// // CPageGCMDSAttachmentSet dialog class CPageGCMDSAttachmentSet : public CPropertyPage { DECLARE_DYNCREATE(CPageGCMDSAttachmentSet) // Construction public: CPageGCMDSAttachmentSet(); ~CPageGCMDSAttachmentSet(); void UpdateDataByGCMDS( CZ3DGCMDS* pGCMDS ); void Save(); // save attachment index file void UpdateAttachmentTree(); void UpdateWeaponTypeControl( Z3DATTACHMENTINFO* pAttachmentInfo ); void UpdateMeshNameControl( Z3DATTACHMENTINFO* pAttachmentInfo ); void UpdateTextureNameControl( Z3DATTACHMENTINFO* pAttachmentInfo ); void UpdateHolderListControl( Z3DATTACHMENTINFO* pAttachmentInfo ); // Dialog Data //{{AFX_DATA(CPageGCMDSAttachmentSet) enum { IDD = IDD_DIALOG_GCMDSATTACHMENTSET }; CComboBox m_ctrlWeaponType; CEdit m_ctrlMeshName; CEdit m_ctrlTextureName; CTreeCtrl m_ctrlAttachmentTree; CListCtrl m_ctrlHolderList; //}}AFX_DATA // Overrides // ClassWizard generate virtual function overrides //{{AFX_VIRTUAL(CPageGCMDSAttachmentSet) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CPageGCMDSAttachmentSet) virtual BOOL OnInitDialog(); afx_msg void OnSelchangedTreeAttachmentset(NMHDR* pNMHDR, LRESULT* pResult); //}}AFX_MSG DECLARE_MESSAGE_MAP() CImageList m_ImgTreeIcon; CZ3DGCMDS* m_rpGCMDS; }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_PAGEGCMDSATTACHMENTSET_H__EA4F7D44_6EFD_47A9_A72C_0CF40B19B132__INCLUDED_)