#if !defined(AFX_PAGESOUNDCONTAINER_H__095FB177_DB07_4759_949E_944DE3CC446E__INCLUDED_) #define AFX_PAGESOUNDCONTAINER_H__095FB177_DB07_4759_949E_944DE3CC446E__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // PageSoundContainer.h : header file // #include "DlgSoundLoad.h" ///////////////////////////////////////////////////////////////////////////// // CPageSoundContainer dialog struct SSoundAsset; class CSectorSoundMap; class CPageSoundContainer : public CPropertyPage { DECLARE_DYNCREATE(CPageSoundContainer) // Construction protected: int m_SelectCur; void SelectSoundObject(); void SoundAdd( SSoundAsset & ); void InsertSoundAsset( int, SSoundAsset & ); void SetSoundAsset( int, SSoundAsset & ); void UpdateList(); public: void AddSound( vector3 &, long ObjSceneID ); void Load( const char * ); void Save( const char * ); void UpdateAmbiences( bool bClear = false ); void ClearAll(); CPageSoundContainer(); virtual ~CPageSoundContainer(); // Dialog Data //{{AFX_DATA(CPageSoundContainer) enum { IDD = IDD_DIALOG_SOUNDCONTAINER }; CListCtrl m_SoundList; //}}AFX_DATA // Overrides // ClassWizard generate virtual function overrides //{{AFX_VIRTUAL(CPageSoundContainer) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CPageSoundContainer) virtual BOOL OnInitDialog(); afx_msg void OnRclickListSound(NMHDR* pNMHDR, LRESULT* pResult); afx_msg void OnSounddelete(); afx_msg void OnBegindragListSound(NMHDR* pNMHDR, LRESULT* pResult); afx_msg void OnSoundadd(); afx_msg void OnMenuSoundproperty(); afx_msg void OnSoundDuplicate(); afx_msg void OnDblclkListSound(NMHDR* pNMHDR, LRESULT* pResult); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_PAGESOUNDCONTAINER_H__095FB177_DB07_4759_949E_944DE3CC446E__INCLUDED_)