#if !defined(AFX_SECTORVIEWERSHEET_H__18553A4A_A311_4E76_8AEA_F995C1A28F95__INCLUDED_) #define AFX_SECTORVIEWERSHEET_H__18553A4A_A311_4E76_8AEA_F995C1A28F95__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // SectorViewerSheet.h : header file // #include "PageSectorHeight.h" #include "PageSectorHouse.h" #include "PageSectorPlant.h" #include "PageSectorMesh.h" #include "PageSectorWaterFall.h" #include "PageSectorWater.h" ///////////////////////////////////////////////////////////////////////////// // CSectorViewerSheet class CSectorViewerSheet : public CPropertySheet { DECLARE_DYNAMIC(CSectorViewerSheet) // Construction public: CSectorViewerSheet(UINT nIDCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0); CSectorViewerSheet(LPCTSTR pszCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0); // Attributes public: CPageSectorHeight m_PageHeight; CPageSectorHouse m_PageHouse; CPageSectorMesh m_PageMesh; CPageSectorPlant m_PagePlant; CPageSectorWater m_PageWater; CPageSectorWaterFall m_PageWaterFall; // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CSectorViewerSheet) //}}AFX_VIRTUAL // Implementation public: virtual ~CSectorViewerSheet(); // Generated message map functions protected: //{{AFX_MSG(CSectorViewerSheet) // NOTE - the ClassWizard will add and remove member functions here. //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_SECTORVIEWERSHEET_H__18553A4A_A311_4E76_8AEA_F995C1A28F95__INCLUDED_)