// WBWaterNormalTexGenPAni2.h: interface for the WBWaterNormalTexGenPAni2 class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_WBWATERNORMALTEXGENPANI2_H__52E58108_E2E8_4AE1_9F22_49F3D7FE0FC4__INCLUDED_) #define AFX_WBWATERNORMALTEXGENPANI2_H__52E58108_E2E8_4AE1_9F22_49F3D7FE0FC4__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "WBValue.h" #include "ShaderScene.h" class WBWaterNormalTexGenPAni2 : public CPixelShader { public: WBWaterNormalTexGenPAni2(); virtual ~WBWaterNormalTexGenPAni2(); virtual void Apply(); protected: void SetupPixelShaderConstants(); }; #endif // !defined(AFX_WBWATERNORMALTEXGENPANI2_H__52E58108_E2E8_4AE1_9F22_49F3D7FE0FC4__INCLUDED_)