#pragma once // CGuildCastlePage ´ëÈ­ »óÀÚÀÔ´Ï´Ù. /*! \class CGuildCastlePage ±æµå ¿ä»õ Á¤º¸ ÆäÀÌÁö */ class CGuildCastlePage : public CPropertyPage { DECLARE_DYNAMIC(CGuildCastlePage) public: CGuildCastlePage(); virtual ~CGuildCastlePage(); // ´ëÈ­ »óÀÚ µ¥ÀÌÅÍÀÔ´Ï´Ù. enum { IDD = IDD_GUILDCASTLEPAGE }; protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV Áö¿øÀÔ´Ï´Ù. DECLARE_MESSAGE_MAP() };