#pragma once // CClientSock ¸í·É ´ë»óÀÔ´Ï´Ù. class CSingleSession; class CClientSock : public CSocket { public: CClientSock( CSingleSession* Instance ); virtual ~CClientSock(); private: CSingleSession* m_SingleSession; public: virtual void OnReceive(int nErrorCode); virtual void OnClose(int nErrorCode); virtual void OnConnect(int nErrorCode); };