#ifndef _RYL_GAME_LIB_CONTAINER_CONSTANTS_H_ #define _RYL_GAME_LIB_CONTAINER_CONSTANTS_H_ namespace ContainerConstant { enum Const { QUEST_INVENTORY_TAB = 3 // Àκ¥Å丮ÀÇ Äù½ºÆ® ¾ÆÀÌÅÛ ÅÇ (4¹øÂ° ÅÇ) }; enum Size { // ------------------------------------- // ij¸¯ÅÍ INVENTORY_WIDTH = 6, INVENTORY_HEIGHT = 6, MAX_INVENTORY_TAB = 4, // Àκ¥Å丮 EXCHANGE_WIDTH = 8, EXCHANGE_HEIGHT = 4, // ±³È¯Ã¢ DEPOSIT_WIDTH = 8, DEPOSIT_HEIGHT = 12, MAX_DEPOSIT_TAB = 4, // â°í STALL_WIDTH = 10, STALL_HEIGHT = 8, // ³ëÁ¡»ó // ------------------------------------- // ±æµå ¿ä»õ »óÁ¡ CAMPSHOP_WIDTH = 10, CAMPSHOP_HEIGHT = 8, // ÆÇ¸Å ¸ñ·Ï }; }; #endif