#ifndef _GAMA_CLIENT_UDP_SESSION_H_ #define _GAMA_CLIENT_UDP_SESSION_H_ #include "Session.h" namespace ClientNet { class CSessionMgr; class CUDPSession : public CSession { public: CUDPSession(DWORD dwSessionID, CEventHandler* lpEventHandler); virtual ~CUDPSession(); virtual int Open(INET_Addr& addr); virtual int Open(INET_Addr& addr, SOCKET hSocket) { return -1; } virtual int Recv(); virtual int Send(unsigned long dwMaxSendCount); }; } #endif