#if !defined(AFX_PAGESECTORWATERFALL_H__3CB137A3_FCC8_498E_AAB5_129D9BA04097__INCLUDED_) #define AFX_PAGESECTORWATERFALL_H__3CB137A3_FCC8_498E_AAB5_129D9BA04097__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // PageSectorWaterFall.h : header file // ///////////////////////////////////////////////////////////////////////////// // CPageSectorWaterFall dialog class CPageSectorWaterFall : public CPropertyPage { DECLARE_DYNCREATE(CPageSectorWaterFall) // Construction public: CPageSectorWaterFall(); ~CPageSectorWaterFall(); // Dialog Data //{{AFX_DATA(CPageSectorWaterFall) enum { IDD = IDD_DIALOG_SECTOR_FALL }; // NOTE - ClassWizard will add data members here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_DATA // Overrides // ClassWizard generate virtual function overrides //{{AFX_VIRTUAL(CPageSectorWaterFall) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CPageSectorWaterFall) // NOTE: the ClassWizard will add member functions here //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_PAGESECTORWATERFALL_H__3CB137A3_FCC8_498E_AAB5_129D9BA04097__INCLUDED_)