#ifndef _GAMA_CLIENT_ETC_SEND_PACKET_H_ #define _GAMA_CLIENT_ETC_SEND_PACKET_H_ // Àü¹æ ÂüÁ¶ struct ChState; struct POS; struct RejectOption; class ClientSocket; namespace ClientNet { class CClientEventHandler; } namespace Item { struct ItemPos; } namespace SendPacket { bool SendSysPing(ClientNet::CClientEventHandler* lpHandler); bool CharAdmin(ClientNet::CClientEventHandler* lpHandler, unsigned short Cmd_In, char* Name_In, char Zone_In, char Channel_In, unsigned short ProtoTypeID, POS& Pos_In, unsigned long dwAmount, unsigned long dwAmount2 = 0, unsigned long dwAmount3 = 0); bool CharSuicide(ClientNet::CClientEventHandler* lpHandler, unsigned long CharID_In); bool CharBindPos(ClientNet::CClientEventHandler* lpHandler, unsigned long NPCID_In, unsigned char Cmd_In, POS* lpPos_In, char Zone_In); bool CharStateRedistribution(ClientNet::CClientEventHandler* lpHandler, ChState* lpState_In); bool CharControlOption(ClientNet::CClientEventHandler* lpHandler, unsigned long CharID_In, RejectOption &Reject_In); bool CharIncreasePoint(ClientNet::CClientEventHandler* lpHandler, unsigned long CharID_In, unsigned char StateType_In); bool CharClassUpgrade(ClientNet::CClientEventHandler* lpHandler, unsigned long CharID_In, unsigned char ClassID_In); bool CharStatusRetrain(ClientNet::CClientEventHandler* lpHandler, ChState* lpState_In, Item::ItemPos* lpIndex_In); bool CharNameChange(ClientNet::CClientEventHandler* lpHandler, unsigned long dwUID, unsigned long dwCID, const char* szChangeName); } #endif