#include "../stdafx.h" #include "Random.h" namespace Math { RandomInt::RandomInt() { SetSeed(GetTickCount()); } RandomInt::RandomInt(unsigned long seed) : random(seed) { } void RandomInt::SetSeed(unsigned long seed) { random.SetSeed(seed); } unsigned int RandomInt::Next() { return random.Next(); } unsigned int RandomInt::Next(unsigned int excludedMax) { if(excludedMax == 0) return excludedMax; return Next(0, excludedMax); } unsigned int RandomInt::Next(unsigned int includedMin, unsigned int excludedMax) { if(includedMin == excludedMax) return includedMin; return random.Next(includedMin, excludedMax); } RandomDouble::RandomDouble() { SetSeed(GetTickCount()); } RandomDouble::RandomDouble(unsigned long seed) : random(seed) { } void RandomDouble::SetSeed(unsigned long seed) { random.SetSeed(seed); } double RandomDouble::Next() { return random.Next(); } }