// ObjectContainer.h: interface for the CObjectContainer class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_OBJECTCONTAINER_H__0BA964B1_EE00_4AC8_AE46_07623AB11A0C__INCLUDED_) #define AFX_OBJECTCONTAINER_H__0BA964B1_EE00_4AC8_AE46_07623AB11A0C__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "List.h" #include "BaseDataDefine.h" #include "MeshObject.h" class CObjectContainer { class ObjectNode { public: long m_nUsed; char m_strObjectName[MAX_NAMEBUFFER]; CMeshObject *m_pObject; bool m_isAlpha; bool m_isLight; ObjectNode(CMeshObject *pObject,char *strObjectName,bool isAlpha,bool isLight) { strcpy(m_strObjectName,strObjectName); m_pObject=pObject; m_isAlpha=isAlpha; m_isLight=isLight; m_nUsed=1; } }; List m_ObjectContainer; public: void DeleteAllObject(); void DeleteObject(char *strObjectName,bool isAlpha,bool isLight); void Load(char *strObjectName,bool isAlpha,bool isLight); CMeshObject* GetObject(char *strObjectName,bool isAlpha,bool isLight); CObjectContainer(); virtual ~CObjectContainer(); }; #endif // !defined(AFX_OBJECTCONTAINER_H__0BA964B1_EE00_4AC8_AE46_07623AB11A0C__INCLUDED_)