// SectorDungeon.h: interface for the CSectorDungeon class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_SECTORDUNGEON_H__3E8436F4_60F7_498E_85E6_CA8871DAA6FF__INCLUDED_) #define AFX_SECTORDUNGEON_H__3E8436F4_60F7_498E_85E6_CA8871DAA6FF__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 class CSectorDungeonMap { public: CSectorDungeonMap(); virtual ~CSectorDungeonMap(); }; #endif // !defined(AFX_SECTORDUNGEON_H__3E8436F4_60F7_498E_85E6_CA8871DAA6FF__INCLUDED_)