// HumanShortcut.cpp: implementation of the CHumanShortcut class. // ////////////////////////////////////////////////////////////////////// #include "ClientMain.h" #include "WinInput.h" #include "HumanShortcut.h" #include "GUITextEdit.h" ////////////////////////////////////////////////////////////////////// // Construction/Destruction ////////////////////////////////////////////////////////////////////// CHumanShortcut::CHumanShortcut() { } CHumanShortcut::~CHumanShortcut() { } BOOL CHumanShortcut::Init(unsigned short x, unsigned short y) { CGUIButton *lpButton; lpButton = new CGUIButton; lpButton->m_nMethod = BUTTON_SIMPLE; lpButton->m_lpNormalButton = new CSprite; lpButton->m_lpNormalButton->Create(0, 0, 0, 0, 141, 20, g_ClientMain.m_lpInterface->m_lstTexture[3]); lpButton->m_lpClickMouseButton = new CSprite; lpButton->m_lpClickMouseButton->Create(0, 0, 0, 136, 141, 156, g_ClientMain.m_lpInterface->m_lstTexture[3]); lpButton->SetTooltip(&m_TooltipManager, g_StringTable.m_strString[200]); lpButton->SetMove(x, y); m_ButtonManager.AddButton(lpButton); lpButton = new CGUIButton; lpButton->m_nMethod = BUTTON_SIMPLE; lpButton->m_lpNormalButton = new CSprite; lpButton->m_lpNormalButton->Create(0, 20, 0, 20, 141, 40, g_ClientMain.m_lpInterface->m_lstTexture[3]); lpButton->m_lpClickMouseButton = new CSprite; lpButton->m_lpClickMouseButton->Create(0, 20, 0, 156, 141, 176, g_ClientMain.m_lpInterface->m_lstTexture[3]); lpButton->SetTooltip(&m_TooltipManager, g_StringTable.m_strString[201]); lpButton->SetMove(x, y); m_ButtonManager.AddButton(lpButton); lpButton = new CGUIButton; lpButton->m_nMethod = BUTTON_SIMPLE; lpButton->m_lpNormalButton = new CSprite; lpButton->m_lpNormalButton->Create(0, 40, 0, 40, 141, 60, g_ClientMain.m_lpInterface->m_lstTexture[3]); lpButton->m_lpClickMouseButton = new CSprite; lpButton->m_lpClickMouseButton->Create(0, 40, 0, 176, 141, 196, g_ClientMain.m_lpInterface->m_lstTexture[3]); lpButton->SetTooltip(&m_TooltipManager, g_StringTable.m_strString[202]); lpButton->SetMove(x, y); m_ButtonManager.AddButton(lpButton); lpButton = new CGUIButton; lpButton->m_nMethod = BUTTON_SIMPLE; lpButton->m_lpNormalButton = new CSprite; lpButton->m_lpNormalButton->Create(0, 60, 0, 60, 141, 80, g_ClientMain.m_lpInterface->m_lstTexture[3]); lpButton->m_lpClickMouseButton = new CSprite; lpButton->m_lpClickMouseButton->Create(0, 60, 0, 196, 141, 216, g_ClientMain.m_lpInterface->m_lstTexture[3]); lpButton->SetTooltip(&m_TooltipManager, g_StringTable.m_strString[203]); lpButton->SetMove(x, y); m_ButtonManager.AddButton(lpButton); lpButton = new CGUIButton; lpButton->m_nMethod = BUTTON_SIMPLE; lpButton->m_lpNormalButton = new CSprite; lpButton->m_lpNormalButton->Create(0, 80, 0, 80, 141, 100, g_ClientMain.m_lpInterface->m_lstTexture[3]); lpButton->m_lpClickMouseButton = new CSprite; lpButton->m_lpClickMouseButton->Create(0, 80, 0, 216, 141, 236, g_ClientMain.m_lpInterface->m_lstTexture[3]); lpButton->SetTooltip(&m_TooltipManager, g_StringTable.m_strString[204]); lpButton->SetMove(x, y); m_ButtonManager.AddButton(lpButton); lpButton = new CGUIButton; lpButton->m_nMethod = BUTTON_SIMPLE; lpButton->m_lpNormalButton = new CSprite; lpButton->m_lpNormalButton->Create(0, 100, 0, 100, 70, 120, g_ClientMain.m_lpInterface->m_lstTexture[3]); lpButton->m_lpClickMouseButton = new CSprite; lpButton->m_lpClickMouseButton->Create(0, 100, 0, 236, 70, 256, g_ClientMain.m_lpInterface->m_lstTexture[3]); lpButton->SetTooltip(&m_TooltipManager, g_StringTable.m_strString[205]); lpButton->SetMove(x, y); m_ButtonManager.AddButton(lpButton); lpButton = new CGUIButton; lpButton->m_nMethod = BUTTON_SIMPLE; lpButton->m_lpNormalButton = new CSprite; lpButton->m_lpNormalButton->Create(70, 100, 70, 100, 141, 120, g_ClientMain.m_lpInterface->m_lstTexture[3]); lpButton->m_lpClickMouseButton = new CSprite; lpButton->m_lpClickMouseButton->Create(70, 100, 70, 236, 141, 256, g_ClientMain.m_lpInterface->m_lstTexture[3]); lpButton->SetTooltip(&m_TooltipManager, g_StringTable.m_strString[206]); lpButton->SetMove(x, y); m_ButtonManager.AddButton(lpButton); m_dwWindowKind = WINDOW_FIX; m_rcWindowSize.left = x; m_rcWindowSize.top = y; m_rcWindowSize.right = x + 141; m_rcWindowSize.bottom = y + 120; m_rcMoveEdge.left = x; m_rcMoveEdge.top = y; m_rcMoveEdge.right = x + 141; m_rcMoveEdge.bottom = y + 20; return TRUE; } BOOL CHumanShortcut::Update(BOOL &bClick, BOOL &bEdge) { if(g_DeviceInput.InRect(m_rcWindowSize.left, m_rcWindowSize.top, m_rcWindowSize.right, m_rcWindowSize.bottom)) { bEdge = TRUE; if(g_DeviceInput.GetIsLeftMouseDown() || g_DeviceInput.GetIsMiddleMouseDown() || g_DeviceInput.GetIsRightMouseDown() || g_DeviceInput.GetIsLeftMousePress() || g_DeviceInput.GetIsMiddleMousePress() || g_DeviceInput.GetIsRightMousePress() || g_DeviceInput.GetIsLeftMouseUp() || g_DeviceInput.GetIsMiddleMouseUp() || g_DeviceInput.GetIsRightMouseUp()) { bClick = TRUE; } } POINT *ptMousePos = g_DeviceInput.GetMousePosition(); if(m_dwWindowKind == WINDOW_FLOAT) { if(WindowMoving(*ptMousePos)) { m_ButtonManager.SetMove(m_ptWindowMovePos.x, m_ptWindowMovePos.y); } } m_ButtonManager.Update(); m_TooltipManager.Update(); if(!g_ClientMain.m_lpInterface->GetIsExchange()) { if(m_ButtonManager.m_lstButton[0]->m_nState == BUTTON_CLICK) // Àκ¥Å丮 { g_ClientMain.m_lpInterface->m_lstWindow[3]->m_bShow = FALSE; g_ClientMain.m_lpInterface->m_lstWindow[4]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[5]->ShowWindow(!g_ClientMain.m_lpInterface->m_lstWindow[5]->m_bShow); g_ClientMain.m_lpInterface->m_lstWindow[6]->m_bShow = FALSE; g_ClientMain.m_lpInterface->m_lstWindow[7]->m_bShow = FALSE; g_ClientMain.m_lpInterface->m_lstWindow[8]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[13]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[14]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[16]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[17]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[19]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[20]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[21]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[22]->ShowWindow(FALSE); } else if(m_ButtonManager.m_lstButton[1]->m_nState == BUTTON_CLICK) // ½ºÅ×ÀÌÅͽº { g_ClientMain.m_lpInterface->m_lstWindow[3]->m_bShow = !g_ClientMain.m_lpInterface->m_lstWindow[3]->m_bShow; g_ClientMain.m_lpInterface->m_lstWindow[4]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[5]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[6]->m_bShow = FALSE; g_ClientMain.m_lpInterface->m_lstWindow[7]->m_bShow = FALSE; g_ClientMain.m_lpInterface->m_lstWindow[8]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[13]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[14]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[16]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[17]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[19]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[20]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[21]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[22]->ShowWindow(FALSE); } else if(m_ButtonManager.m_lstButton[2]->m_nState == BUTTON_CLICK) { g_ClientMain.m_lpInterface->m_lstWindow[3]->m_bShow = FALSE; g_ClientMain.m_lpInterface->m_lstWindow[4]->ShowWindow(!g_ClientMain.m_lpInterface->m_lstWindow[4]->m_bShow); g_ClientMain.m_lpInterface->m_lstWindow[5]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[6]->m_bShow = FALSE; g_ClientMain.m_lpInterface->m_lstWindow[7]->m_bShow = FALSE; g_ClientMain.m_lpInterface->m_lstWindow[8]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[13]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[14]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[16]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[17]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[19]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[20]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[21]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[22]->ShowWindow(FALSE); } else if(m_ButtonManager.m_lstButton[3]->m_nState == BUTTON_CLICK) { g_ClientMain.m_lpInterface->m_lstWindow[3]->m_bShow = FALSE; g_ClientMain.m_lpInterface->m_lstWindow[4]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[5]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[6]->m_bShow = !g_ClientMain.m_lpInterface->m_lstWindow[6]->m_bShow; g_ClientMain.m_lpInterface->m_lstWindow[7]->m_bShow = FALSE; g_ClientMain.m_lpInterface->m_lstWindow[8]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[13]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[14]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[16]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[17]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[19]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[20]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[21]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[22]->ShowWindow(FALSE); } else if(m_ButtonManager.m_lstButton[4]->m_nState == BUTTON_CLICK) { g_ClientMain.m_lpInterface->m_lstWindow[3]->m_bShow = FALSE; g_ClientMain.m_lpInterface->m_lstWindow[4]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[5]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[6]->m_bShow = FALSE; g_ClientMain.m_lpInterface->m_lstWindow[7]->m_bShow = FALSE; g_ClientMain.m_lpInterface->m_lstWindow[8]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[13]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[14]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[16]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[17]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[19]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[20]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[21]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[22]->ShowWindow(FALSE); // g_ClientMain.m_lpInterface->m_lstWindow[22]->ShowWindow(!g_ClientMain.m_lpInterface->m_lstWindow[22]->m_bShow); } else if(m_ButtonManager.m_lstButton[5]->m_nState == BUTTON_CLICK) { g_ClientMain.m_lpInterface->m_lstWindow[3]->m_bShow = FALSE; g_ClientMain.m_lpInterface->m_lstWindow[4]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[5]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[6]->m_bShow = FALSE; g_ClientMain.m_lpInterface->m_lstWindow[7]->m_bShow = FALSE; g_ClientMain.m_lpInterface->m_lstWindow[8]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[13]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[14]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[16]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[17]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[19]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[20]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[21]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[22]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_bShowHelp = TRUE; g_ClientMain.m_lpCommonInterface->InitHelp(); } else if(m_ButtonManager.m_lstButton[6]->m_nState == BUTTON_CLICK) { g_ClientMain.m_lpInterface->m_lstWindow[3]->m_bShow = FALSE; g_ClientMain.m_lpInterface->m_lstWindow[4]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[5]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[6]->m_bShow = FALSE; g_ClientMain.m_lpInterface->m_lstWindow[7]->m_bShow = !g_ClientMain.m_lpInterface->m_lstWindow[7]->m_bShow; g_ClientMain.m_lpInterface->m_lstWindow[8]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[13]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[14]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[16]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[17]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[19]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[20]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[21]->ShowWindow(FALSE); g_ClientMain.m_lpInterface->m_lstWindow[22]->ShowWindow(FALSE); } } return TRUE; } void CHumanShortcut::Render(LPDIRECT3DDEVICE8 lpD3DDevice) { m_ButtonManager.Render(lpD3DDevice, m_cAlpha); }