// EffectEditorDoc.h : interface of the CEffectEditorDoc class // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_EFFECTEDITORDOC_H__FE026A79_AE40_48CE_A140_0A1436D7085B__INCLUDED_) #define AFX_EFFECTEDITORDOC_H__FE026A79_AE40_48CE_A140_0A1436D7085B__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 class CEffectEditorDoc : public CDocument { protected: // create from serialization only CEffectEditorDoc(); DECLARE_DYNCREATE(CEffectEditorDoc) // Attributes public: // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CEffectEditorDoc) public: virtual BOOL OnNewDocument(); virtual void Serialize(CArchive& ar); //}}AFX_VIRTUAL // Implementation public: virtual ~CEffectEditorDoc(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif protected: // Generated message map functions protected: //{{AFX_MSG(CEffectEditorDoc) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_EFFECTEDITORDOC_H__FE026A79_AE40_48CE_A140_0A1436D7085B__INCLUDED_)