// PageDunguenTriSheet.cpp : implementation file // #include "stdafx.h" #include "worldcreator.h" #include "PageDunguenTriSheet.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CPageDunguenTriSheet IMPLEMENT_DYNAMIC(CPageDunguenTriSheet, CPropertySheet) CPageDunguenTriSheet::CPageDunguenTriSheet(UINT nIDCaption, CWnd* pParentWnd, UINT iSelectPage) :CPropertySheet(nIDCaption, pParentWnd, iSelectPage) { } CPageDunguenTriSheet::CPageDunguenTriSheet(LPCTSTR pszCaption, CWnd* pParentWnd, UINT iSelectPage) :CPropertySheet(pszCaption, pParentWnd, iSelectPage) { } CPageDunguenTriSheet::~CPageDunguenTriSheet() { } BEGIN_MESSAGE_MAP(CPageDunguenTriSheet, CPropertySheet) //{{AFX_MSG_MAP(CPageDunguenTriSheet) // NOTE - the ClassWizard will add and remove mapping macros here. //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CPageDunguenTriSheet message handlers