#pragma once #include "GuildMemberPage.h" #include "GuildGoldPage.h" #include "GuildItemPage.h" #include "GuildRelationshipPage.h" #include "GuildCastlePage.h" /*! \class CGuildInfoSheet ±æµå Á¤º¸ ÆäÀÌÁö¸¦ °¡Áö°í ÀÖ´Â ½ÃÆ® */ class CGuildInfoSheet : public CPropertySheet { DECLARE_DYNAMIC(CGuildInfoSheet) public: CGuildInfoSheet(unsigned long dwSelServerGroup, unsigned long dwSelGID, UINT nIDCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0); CGuildInfoSheet(LPCTSTR pszCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0); virtual ~CGuildInfoSheet(); virtual BOOL OnInitDialog(); protected: DECLARE_MESSAGE_MAP() public: unsigned long m_dwSelServerGroup; unsigned long m_dwSelGID; CGuildMemberPage m_wndMemberPage; CGuildGoldPage m_wndGoldPage; CGuildItemPage m_wndItemPage; CGuildRelationshipPage m_wndRelationshipPage; CGuildCastlePage m_wndCastlePage; };