# Visual Studio build artifacts *.obj *.pdb *.idb *.ilk *.exp *.dll # Executable files only in build output directories [Dd]ebug/**/*.exe [Dd]ebug_MY/**/*.exe [Rr]elease/**/*.exe [Rr]elease_MY/**/*.exe [Rr]elease_NoGD/**/*.exe Executable/**/*.exe **/Executable/*.exe **/Executable/*.lib *.pch *.ipch *.suo *.user *.sdf *.opensdf *.ncb *.sbr *.bsc *.tli *.tlh *.tmp *.log *.vspscc *.vssscc *.pidb *.svclog *.scc # Build directories [Dd]ebug/ [Dd]ebug_MY/ [Rr]elease/ [Rr]elease_NoGD/ [Rr]elease_MY/ x64/ x86/ [Bb]in/ [Oo]bj/ [Ll]og/ [Ll]ogs/ ipch/ *.VC.db *.VC.VC.opendb # Intermediate directories Intermediate/ BuildLog.htm # ReSharper _ReSharper*/ *.[Rr]e[Ss]harper *.DotSettings.user # Visual Studio profiler *.psess *.vsp *.vspx *.sap # Visual Studio cache files *.cachefile *.VC.db *.VC.VC.opendb # Visual Studio Code coverage results *.coverage *.coveragexml # NCrunch _NCrunch_* .*crunch*.local.xml nCrunchTemp_* # NuGet Packages *.nupkg **/packages/* !**/packages/build/ *.nuget.props *.nuget.targets # Windows image file caches Thumbs.db ehthumbs.db # Folder config file Desktop.ini # Recycle Bin used on file shares $RECYCLE.BIN/ # Game-specific (keep documentation) !claudedocs/