// LightContainer.h: interface for the CLightContainer class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_LIGHTCONTAINER_H__0471965C_61AD_4869_89DB_11720B5E2361__INCLUDED_) #define AFX_LIGHTCONTAINER_H__0471965C_61AD_4869_89DB_11720B5E2361__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "LightObject.h" #include "BaseDataDefine.h" #include class CLightContainer { class LightObjectNode { public: long m_nUsed; char m_strLightName[MAX_NAMEBUFFER]; CLightObject *m_pLightObject; LightObjectNode(CLightObject *pLightObject,char *strLightName) { strcpy(m_strLightName,strLightName); m_pLightObject=pLightObject; m_nUsed=1; } }; List m_LightContainer; public: void DeleteAllObject(); void DeleteLightObject(char *strLightObjectName,float fLightRange,color LightColor); void Load(char *strLightObjectName,float fLightRange,color LightColor); CLightObject * GetLightObject(char *strLightObjectName,float fLightRange,color LightColor); CLightContainer(); virtual ~CLightContainer(); }; #endif // !defined(AFX_LIGHTCONTAINER_H__0471965C_61AD_4869_89DB_11720B5E2361__INCLUDED_)