// HumanSimpleWindow.h: interface for the CHumanSimpleWindow class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_HUMANSIMPLEWINDOW_H__64E2F619_F9EA_4DB5_A6C7_CE23A8ACF545__INCLUDED_) #define AFX_HUMANSIMPLEWINDOW_H__64E2F619_F9EA_4DB5_A6C7_CE23A8ACF545__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "GUIWindow.h" class CHumanSimpleWindow : public CGUIWindow { public: CHumanSimpleWindow(); ~CHumanSimpleWindow(); BOOL Init(unsigned short x, unsigned short y); void InitValue(void); BOOL Update(BOOL &bClick, BOOL &bEdge); void ShowWindow(BOOL bShow) { } void Render(LPDIRECT3DDEVICE8 lpD3DDevice); }; #endif // !defined(AFX_HUMANSIMPLEWINDOW_H__64E2F619_F9EA_4DB5_A6C7_CE23A8ACF545__INCLUDED_)