#if !defined(AFX_SHEETDUENGUNTRIGGER_H__A1BDBEE5_6594_44E7_B890_5DA317B2A0E4__INCLUDED_) #define AFX_SHEETDUENGUNTRIGGER_H__A1BDBEE5_6594_44E7_B890_5DA317B2A0E4__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // SheetDuengunTrigger.h : header file // #include "PageDuengunEffect.h" #include "PageDuengunLeafTrigger.h" #include "PageDuengunSound.h" #include "PageDuengunAObject.h" #include "PageDuengunLight.h" ///////////////////////////////////////////////////////////////////////////// // CSheetDuengunTrigger class CSheetDuengunTrigger : public CPropertySheet { DECLARE_DYNAMIC(CSheetDuengunTrigger) // Construction public: CSheetDuengunTrigger(UINT nIDCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0); CSheetDuengunTrigger(LPCTSTR pszCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0); void UpdateList(); // Attributes public: CPageDuengunEffect m_EffectEventSheet; CPageDuengunLeafTrigger m_LeafTriggerPage; CPageDuengunSound m_SoundPage; CPageDuengunAObject m_AniObjectPage; CPageDuengunLight m_LightPage; // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CSheetDuengunTrigger) //}}AFX_VIRTUAL // Implementation public: virtual ~CSheetDuengunTrigger(); // Generated message map functions protected: //{{AFX_MSG(CSheetDuengunTrigger) // NOTE - the ClassWizard will add and remove member functions here. //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_SHEETDUENGUNTRIGGER_H__A1BDBEE5_6594_44E7_B890_5DA317B2A0E4__INCLUDED_)