#ifndef _PARSE_CHAR_CHAT_PACKET_H_ #define _PARSE_CHAR_CHAT_PACKET_H_ // Àü¹æ ÂüÁ¶ class CGameClientDispatch; struct PktBase; namespace GameClientParsePacket { bool ParseCharWhisper(CGameClientDispatch& GameClientDispatch, PktBase* lpPktBase); // ¼Ó»èÀÓ bool ParseCharChat(CGameClientDispatch& GameClientDispatch, PktBase* lpPktBase); // ijƽÅÍ Ã¤ÆÃ }; #endif