//{{NO_DEPENDENCIES}} // Microsoft Developer Studio generated include file. // Used by pixelshader.rc // #define IDI_MAIN_ICON 101 #define IDR_MAINFRAME 101 #define IDD_FORMVIEW 102 #define IDR_MAIN_ACCEL 113 #define IDD_SELECTDEVICE 144 #define IDC_DEVICE_COMBO 1000 #define IDC_MODE_COMBO 1001 #define IDC_ADAPTER_COMBO 1002 #define IDC_FULLSCREENMODES_COMBO 1003 #define IDC_MULTISAMPLE_COMBO 1005 #define IDC_WINDOWED_CHECKBOX 1012 #define IDC_FULLSCREEN_TEXT 1014 #define IDC_WINDOW 1016 #define IDC_FULLSCREEN 1018 #define IDC_RENDERVIEW 1050 #define IDC_VIEWFULLSCREEN 1059 #define IDC_OPEN 1111 #define IDC_PRESET_0 1114 #define IDC_PRESET_1 1115 #define IDC_PRESET_2 1116 #define IDC_PRESET_3 1117 #define IDC_PRESET_4 1118 #define IDC_PRESET_5 1119 #define IDC_PRESET_6 1120 #define IDC_ADDAFTER_BUTTON 1121 #define IDC_PIXELSHADER_EDIT 1125 #define IDC_COMPRESULT 1133 #define IDC_INSTRUCTIONS 1138 #define IDM_EXIT 40001 #define IDM_CHANGEDEVICE 40010 #define IDM_ALTENTER 40010 #define IDM_TOGGLEFULLSCREEN 40011 #define IDM_PAUSE 40018 #define IDM_SINGLESTEP 40019 // Next default values for new objects // #ifdef APSTUDIO_INVOKED #ifndef APSTUDIO_READONLY_SYMBOLS #define _APS_3D_CONTROLS 1 #define _APS_NEXT_RESOURCE_VALUE 153 #define _APS_NEXT_COMMAND_VALUE 40020 #define _APS_NEXT_CONTROL_VALUE 1139 #define _APS_NEXT_SYMED_VALUE 102 #endif #endif