//Microsoft Developer Studio generated resource script. // #include "resource.h" #define APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 2 resource. // #include #define IDC_STATIC -1 ///////////////////////////////////////////////////////////////////////////// #undef APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // English (U.S.) resources #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) #ifdef _WIN32 LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US #pragma code_page(1252) #endif //_WIN32 ///////////////////////////////////////////////////////////////////////////// // // Dialog // IDD_MAIN DIALOG DISCARDABLE 0, 0, 322, 180 STYLE DS_MODALFRAME | DS_CENTER | WS_MINIMIZEBOX | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU CAPTION "DirectMusic Audiopath Sample" FONT 8, "MS Shell Dlg" BEGIN GROUPBOX "DirectMusic Segments",IDC_STATIC,7,7,308,80 PUSHBUTTON "Lullaby",IDC_PLAY1,15,19,63,13 PUSHBUTTON "Snore",IDC_PLAY2,15,35,63,13 PUSHBUTTON "Mumble",IDC_PLAY3,15,51,63,13 PUSHBUTTON "Rude Awakening",IDC_PLAY4,15,67,63,13 GROUPBOX "3D Positioning of AudioPath",IDC_STATIC,7,90,145,61 LTEXT "X",IDC_STATIC,13,101,8,8 CONTROL "Slider1",IDC_XPOS,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,19,99,108,14 LTEXT "Y",IDC_STATIC,13,117,8,8 CONTROL "Slider1",IDC_YPOS,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,19,115,108,14 LTEXT "Z",IDC_STATIC,13,133,8,8 CONTROL "Slider1",IDC_ZPOS,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,19,131,108,14 DEFPUSHBUTTON "Exit",IDCANCEL,265,157,50,14 LTEXT "Segment file. Start over if pressed twice. Plays as primary segment.", IDC_STATIC,86,21,223,8 LTEXT "Segment file. Overlaps if pressed twice. Plays as secondary segment. ", IDC_STATIC,86,37,223,8 LTEXT "Wave file. Overlaps if pressed twice. Plays as secondary segment. ", IDC_STATIC,86,53,223,8 LTEXT "Segment file. Stops all sound on audiopath. Plays as primary segment.", IDC_STATIC,86,69,223,8 GROUPBOX "Description",IDC_STATIC,157,90,158,61 LTEXT "All of the sounds above will play on a 3D audiopath. Click on the buttons to hear various methods of using PlaySegmentEx(). To the left, you can adjust the 3D position of the audiopath.", IDC_STATIC,165,101,143,43 LTEXT "Static",IDC_ZDISPLAY,129,132,18,12 LTEXT "Static",IDC_YDISPLAY,129,116,18,12 LTEXT "Static",IDC_XDISPLAY,129,100,18,12 END ///////////////////////////////////////////////////////////////////////////// // // DESIGNINFO // #ifdef APSTUDIO_INVOKED GUIDELINES DESIGNINFO DISCARDABLE BEGIN IDD_MAIN, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 315 TOPMARGIN, 7 BOTTOMMARGIN, 171 END END #endif // APSTUDIO_INVOKED #ifdef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // TEXTINCLUDE // 1 TEXTINCLUDE DISCARDABLE BEGIN "resource.h\0" END 2 TEXTINCLUDE DISCARDABLE BEGIN "#include \r\n" "#define IDC_STATIC -1\0" END 3 TEXTINCLUDE DISCARDABLE BEGIN "\r\n" "\0" END #endif // APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Icon // // Icon with lowest ID value placed first to ensure application icon // remains consistent on all systems. IDR_MAINFRAME ICON DISCARDABLE "directx.ico" #endif // English (U.S.) resources ///////////////////////////////////////////////////////////////////////////// #ifndef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 3 resource. // ///////////////////////////////////////////////////////////////////////////// #endif // not APSTUDIO_INVOKED