//------------------------------------------------------------------------------ // File: DlgWait.h // // Desc: DirectShow sample code // // Copyright (c) 2000-2001 Microsoft Corporation. All rights reserved. //------------------------------------------------------------------------------ #if !defined(AFX_DLGWAIT_H__E66757E7_0C93_448B_B402_50E8111FCD7E__INCLUDED_) #define AFX_DLGWAIT_H__E66757E7_0C93_448B_B402_50E8111FCD7E__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // DlgWait.h : header file // ///////////////////////////////////////////////////////////////////////////// // CDlgWait dialog class CDlgWait : public CDialog { // Construction public: CDlgWait(int nMax, CWnd* pParent = NULL); // standard constructor virtual ~CDlgWait() { DestroyWindow(); }; void SetPos( int n); // Dialog Data //{{AFX_DATA(CDlgWait) enum { IDD = IDD_DIALOG_PROGRESS }; CProgressCtrl m_Progress; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CDlgWait) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CDlgWait) virtual BOOL OnInitDialog(); //}}AFX_MSG DECLARE_MESSAGE_MAP() private: int m_Max; }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_DLGWAIT_H__E66757E7_0C93_448B_B402_50E8111FCD7E__INCLUDED_)