//{{NO_DEPENDENCIES}} // Microsoft Developer Studio generated include file. // Used by Play3DSound.rc // #define IDR_MAINFRAME 128 #define IDD_MAIN 130 #define IDB_GRID_BITMAP 130 #define IDD_3D_ALGORITHM 131 #define IDR_ACCELERATOR1 132 #define IDC_PLAY 1000 #define IDC_STOP 1001 #define IDC_DOPPLER_SLIDER 1003 #define IDC_ROLLOFF_SLIDER 1004 #define IDC_MINDISTANCE_SLIDER 1005 #define IDC_MAXDISTANCE_SLIDER 1006 #define IDC_APPLY 1007 #define IDC_SOUNDFILE 1011 #define IDC_DOPPLERFACTOR 1012 #define IDC_ROLLOFFFACTOR 1013 #define IDC_MINDISTANCE 1014 #define IDC_FILENAME 1015 #define IDC_STATUS 1016 #define IDC_RENDER_WINDOW 1018 #define IDC_VERTICAL_SLIDER 1019 #define IDC_HORIZONTAL_SLIDER 1020 #define IDC_DEFER 1024 #define IDC_MAXDISTANCE 1025 #define IDC_NO_VIRT_RADIO 1025 #define IDC_HIGH_VIRT_RADIO 1026 #define IDC_LIGHT_VIRT_RADIO 1027 // Next default values for new objects // #ifdef APSTUDIO_INVOKED #ifndef APSTUDIO_READONLY_SYMBOLS #define _APS_NEXT_RESOURCE_VALUE 133 #define _APS_NEXT_COMMAND_VALUE 32772 #define _APS_NEXT_CONTROL_VALUE 1028 #define _APS_NEXT_SYMED_VALUE 101 #endif #endif